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The  name WillyTee is generally synonymous with "I did something stupid and it shall be immortalized forever fuuuuuuuuuuuuuuuuuuu.........". However, much to the relief of virtual soldiers the world over, the focus of Willy's newest flick is incapable of feeling any emotion other than smug satisfaction: WWIIOL's AI.


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WWIIOL:BE by it's very nature attracts a pretty hard-core type of gamer, guys and gals who can have an edgier attitude than your regular flavor sandbox player.  So it can be a heck of a juggling job for our in-game moderators to make sure that everyones game experience stays as fun as possible and still allow for the odd rage, frustration or alcohol induced outburst. For the past couple of years TROPER has been tasked with leading this die-hard and punishment-loving group of volunteers, and he's pretty much rocked it.


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Whether you have spent two hours every month training a new guy, twenty hours every week making sure the game world is running smoothly or an hour a day Beta testing, we want you to know that everyone here at Cornered Rat Software is incredibly thankful for the time and energy that you donate to the WWIIOL cause.


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JammymanIf you've been a WWIIOL:Battleground Europe subscriber for a little or a long time, you've heard about or participated in one of the many special events that we've held. Some of the events are simple and straight forward, and some are complex and detailed. But they are all fun. Leading the Realism Events team for the past several years, Thomas "Jammyman" Kendall has provided all of us with some memorable events.

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The word has just come down the pipe: If the team sticks to the schedule and gets 1.31 out live on schedule, RAFTER will shave off his somewhat impressive soup-strainer. The question on everyone's mind is: Should the 'stache go?

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