User Rating: 5 / 5

Star ActiveStar ActiveStar ActiveStar ActiveStar Active

RAFTERAs promised, its time for a sneak peek at what's in the development pipeline! Although you might have seen some recent press coverage about WWIIOL:BE that included hints about a new "player-placed object" thing, it's time to reveal the entire feature set and give everyone a chance to begin shouting, "When? When? When?"

User Rating: 4 / 5

Star ActiveStar ActiveStar ActiveStar ActiveStar Inactive

Oh the sights my eyes have seen! Seriously, you guys should be chomping at the bit for 1.31 open test. It is truly breath taking to see how far the look and feel of the game have come. That said I can't wait to get it out and move on to some more game play centric features. So then what do we have to talk about this week...

User Rating: 4 / 5

Star ActiveStar ActiveStar ActiveStar ActiveStar Inactive

DOCI thought I'd do a little piece on one of the aspects of the game we improved during v1.31 development (and why it was done) and see if I couldn't clear up a few misconceptions at the same time. I think what improved most with this work is not going to be what many would first think of when we announced the work was going to be done, but something else entirely.

User Rating: 4 / 5

Star ActiveStar ActiveStar ActiveStar ActiveStar Inactive

The day has arrived my friends. The day for which you have held your breath so long.  The day which heralds changes the likes of which you have never seen and which most likely you will not see again in your life times. Today is the day we finally unveil our newest, grandest feature of all time! Today we bring you flying unicorn mounts! Oh, wait. That's not right…

Site Search