We are actively absorbing player feedback regarding Proximity AOs. As with anything when we incorporate a new big update, we monitor its progress closely and make changes as needed. After some chats with Game Management and reviewing feedback so far, tonight we're updating the following:
1) The number of players it takes to register Heavy Infantry EWS will be changed from 5 to 3. This should help in lower population times. We want to make it easier for players to assemble and deploy an AO, while still using the Prox AO system. This may get reverted if we find it becomes too easy or problematic.
2) Newly established Allied garrisons will still have a 10-minute grace window to change to the country of their choosing, however upon making that choice it will only take 1 minute (down from 5) for that action to take place. This should alleviate the problem of not being able to choose the preferred country for your garrison if a counterattack comes quickly... providing AHC responds fast enough.
3) Proximity AOs will now stay online for at least 15 minutes "AFTER" your already established AO is below the Heavy EWS threshold. This means AOs should have a greater opportunity of staying online as players cycle in and out between respawns and deploying mobile spawns.
"99150d8-438a-44bf-c699448b7317". This code changes every time. I am extremely upset becaue I cannot get any help from anyone to solve this issue. So please take the time to get back to me.
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