FRU Timers set to change

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When we introduced the two cool down timers related to the Field Resupply Units our original thoughts were that when they are destroyed they should take about the same time it took to drive a truck from your FB to somewhere reasonably smart from which to stage your infantry missions. Previous to FRU's this was the only way to get a mobile spawn into the field.


DOCWe figured in the original planning meetings that "somewhere between 5 and 10 minutes" would make sense and provide what we sought, more game play without destroying it at the same time.

Our first ranging shot we went short because that's a better shot in the dark than going too long. So five minutes. After some time in the real world to appraise our proximity to target, we fired another shot but this time we went long at ten minutes. This covered the range from the least to the most, that we had originally anticipated being where things would fall, given the fundamental nature of the FRU change.

Tomorrow, Thursday, January 20th we will be doing our quick weekly maintenance of the campaign host, and when the server reopens we will be using a SEVEN minute timer on the Field Resupply Unit. This fits perfectly with:

1. The average time from an attack FB to "somewhere useful for an MSP" in a town attack actually IS 7 minutes

(we didn't just guess this we averaged over 25 different FB->town test drives, while they do vary the average was 7 minutes)

2. It's pretty close to a perfect split of the two previous "ranging shots" and strikes us as right on the money. The fact that it is on the shorter side of the split rather than the longer side also strikes us as the right choice

We read a lot of ideas that players gave us on making other changes to the way FRUs work, and while some of them are really good, they require changes to the host that would take much longer to execute. Altering the timers is a step towards finding the best game play impact of the FRU.

We hope you continue to have fun with the on going development and evolution of the game.
S!

Comments   
0 #25 Francis199 2011-01-24 17:47
What really needs to be done is make some kind of reward for truckers setting up a good fru, cus its sooo hard to set one up on some places, its really time consuming and and it ruins your kd ratio, plus its compleatly needed for battle.
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0 #24 SR1 2011-01-24 08:48
Also, the Veh spawn FB and Inf Spawn FB items should be deployable separately within some radius. Kill all the static ATG shelters, give the sappers something to do. Non-use of the FB should make it disappear (just like FRU items).
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0 #23 SR1 2011-01-24 08:44
I agree with killing the "pre-campable" FBs. Nothing more realistic than playing FB pre-camp ping pong. Instead trucks should be able to set FBs like mission leaders can set FRUs. S!
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0 #22 kallossa 2011-01-24 03:44
And another thing, the best equipment should be available to the highest ranks only. Too often rank 1-5 guys are wasting equipment to the enemy campings. The sappers, heavy guns and heavy tanks should need rank 10+ imho.
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0 #21 kallossa 2011-01-24 03:42
The FBs are often too close to town and because of that the ABs get camped too easily when numbers are "heavy/very heavy". 5km should be the right distance (right middle between of the towns) and if there's shorter distance no FBs are needed at all.
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0 #20 KnotKing 2011-01-23 08:38
As mentioned above, its good to see things are consistently being improved or looked at. One corner stone of this game I like is its always updating.
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0 #19 canuk99 2011-01-21 15:16
Just a thank you for all the hard work you guys have been doing.

I have recently heard that much of what you guys work on is in your own time, so hats off for keeping this game going!!
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0 #18 zxyrl 2011-01-21 10:56
How about a FRU thats the same as a normal FRU except its a booby-trap fake FRU, that isn't a FRU at all, but that has the power of a 500lb bomb when you attack it?
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0 #17 DOC 2011-01-21 10:27
Bronco, it's not a patch. Otherwise we would, yes. Cannot patch until the new baseline is cleared from beta.
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0 #16 Tristan222 2011-01-20 17:07
Well I see this on different levels, but let me simply say, that anything good always needs tweaking along its way, so be glad that changes happen!
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