This week we will be releasing patch 1.35.14 which incorporates elements of our Friday Update and much more. Some of the biggest changes will be the towns of Brussels and Antwerp as they will be split into smaller districts. We are also adding link Cps between the towns of Gedinne and Beauraing as well as Hannut and Egheeze. This also marks the first time, the new team, will be adding a new town to the map (Varengeville-sur-Mer). This sets us up for future expansion to Versailles, Paris, Londoln and Berlin, as those markers have now been included. You can read more here: Terrain Game Update
WWII Online: Version 1.35.14
Bug Fixes
- The wrong error message was being shown whenever a Steam player tried to log into a server that was offline
- AI location fixes for Antwerp AF
- Soignies Halle Depot North facing AI ATG that died immediately on repair
- Cayeux/Le Crotoy flag building going invisible
- Dunkerque depot in Gravelines is sunk into the ground
- Building clipped into Maldegen/Eeklo capture building
- Dusseldorf AF AB infantry barracks has 2 invisible buildings where spawning
- Diest AB has white bldg next to barracks that won’t rubble
- Berlamont AB has big white bldg next to bunker that won’t rubble
- Crates that couldn't be destroyed at Virton AB, Seclin, Vitry NE CP, Revin Month Depot, Dusseldorf Ratingen CP, Corbie W of S CP, Boulogne E of E CP
- Tree in the middle of the vehicle spawn at Maldgem/Breskens FB
- Vervins/marle flag building doorway blocked by barrels
- Missing AI soldiers for Sierck-les-Bains AB MG tower, Grave AB AI MG tower, Gamaches AI tower, Chilly S AI MG tower in AB, Arras at Saulty CP AI MG tower
- Missing AI for Schilde ATG W CP, Rethel AB AI ATG2, Reims S dock heavy AA AI, Oostende E AB AI AA MG, Mol AB AA AI MG, Liege S AB AI MG tower #2, Liege N dock AA AI, Leopoldsburg AB AA AI MG, Knokke E coastal gun, Hesdin E AB AI AA LMG, Gent docks, Charleroi docks, Catillon Landrecies Depot MG pit, Boulogne N dock AABIG-GUN2, Antwerp AF, Brussels AF, Wuustwezel AB AA MG, Steenberger AB AI MG
- Missing buildings Avesnes
- Charleroi Building inside of building
- Tents misplaced at Hillesheim
- Tree in spawn building Valkenswaard-Bergeyk Depot
- Eindhoven AF AB north wall floating above ground
- Berm line floating near north RR at St Quint
- Wesel bridges missing icon
- Malmedy, building within building
- Bridge at Landrecies is 1 foot lower than roadway east side
- Floating buildings at Marle
- Floating building, Densborn
- Willemsted/Moerdijk FB berm in infantry spawn
- Talmas distorted AI tower
- Berm in CP blocking door Roisel/Peronne CP
- Missing building Ste.Menehould
- Billboard half in building, Marle
- Houffalize-Gouvy Deopot Misspelling
- Bush in eeklo-ljzendijke CP
- FMB spawned inside harbor model
- Floating Buildings in Densborn
- Billboard inside CP In Koln
- Bush in Flavion-Phillipville depot
- AI Pit outside Rethel is pointing into air like sculptor
- Fixed a broken terrain seam
- Fixed some treeline issues around Heinsberg
- Removed an AI inside a building (Leige)
- Fixed a broken AI in Bouillon
- Fixed a building object in Ham
- Fixed a terrain anomaly near Spontin
- Fixed an FB Brussels, Heerlen, Ijzendjike, Albert
- Fixed a dock spawner at Oostende
- Fixed a spawner at Dusseldorf AF/AB
- Fixed an AB wall at Chalunes, Rethel
- Fixed an elevation issue at Caudry, Lueze, Orchies, Rethel, Vouziers, Hillesheim, Nettersheim, Zandvliet
- Fixed a vertice anomaly near Hillesheim
- Closed the Egheeze-Hannut gap
- Fixed a terrain seam near Lier
- Closed the Beauraing-Gedinne gap
- Fixed a berm issue round Neufchaeau
- Repaired a terrain seam near Verdun
- Fixed a berm issue at Consenvoye
- Removes numerous bushes from different buildings
Adjusted Content
- The credits have been updated with the latest team listings
- Antwerp and Brussels are now split up into individual sectors that are all captureable as separate entities
- Town layout updates for Habay, Hastiere, Lislet, Breskens, Caudry, Damvillers, Eind, Lueve, Heinsberg, Eeklo, Orchies, Frevent, Lillers, Cassel, Bailleul, Martelange, Torhout, Densborn, Gravelines, Marquise, Menen, Thulin, Sierck-les-Bains, Thionville, Spontin, Rethel, Vouziers, Hilleshei, Nettersheim, Wellin, Egheeze, Hannut, Lier, Zandvliet, Neufchateau, Verdun, Consenvoye, and Gembloux
- Steam specific and other translations have been updated
New Content
- New roads are in place for the new towns
- Adds the new town of Varengeville-sur-Mer
- Added Builder Voodoo1 statue at Hillesheim
Salute!
- Cornered Rat Software
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