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We're on the home stretch with version 1.33 and it's looking good for an Open Beta Test to begin next week. The biggest update, I'm sure you're all aware of, is the switch to a brand new infantry model, texture and animations. We also worked on finding and trying to resolve several outstanding bugs, as well as improving overall performance.

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GOPHURTime to let you all see what we've been up to these past few weeks. We worked pretty hard to make sure that the Third Person Infantry update went into Alpha Testing over the Christmas holiday so everyone could play around with it. Initial feedback has been great. I mean, lots of stuff wasn't working at its umm...optimum level, but we knew that going into that early phase of testing. Happily, much of those early fubars have been fixed. We've also decided to spend more time trying to fix those big bugs that are driving us mental. We've made progress on some of them but others still have us scratching our heads. Be sure to read AHWULFs report on his work down at the bottom of the page.

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Salute, all and I hope that your holiday season was relaxing and happy. Before we left for our Christmas break, the team worked hard to deliver an Alpha stage client of our massive overhaul of the third person infantry for you to play with. We're grateful to anyone who took the time to test and report issues. We're closing the Alpha testing, so the Beta server will be shut down later today, but we still encourage you to test in offline mode.

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When we introduced the two cool down timers related to the Field Resupply Units our original thoughts were that when they are destroyed they should take about the same time it took to drive a truck from your FB to somewhere reasonably smart from which to stage your infantry missions. Previous to FRU's this was the only way to get a mobile spawn into the field.

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The third person infantry update is now ready for Alpha testing. What's Alpha testing, you ask? Alpha testing is what comes before Beta testing, dontcha know. We rarely, if ever, release anything before it's reached the Beta testing stage, but we really wanted you all to be able to check out the work that's been done on the infantry and play with it over the holiday break. The staff involved pushed hard to build the Alpha client and it's now available for download and play offline and on the Beta server.

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