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The upcoming content update for WWIIOL: Battleground Europe is quickly preparing to enter the open testing phase. In preparation for that we are posting this read me in hopes that we can answer any questions that you have and share those in a FAQ with the community at large. This should give everyone a good grasp of the features and what we need tested as we move into Open Test.

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1.32 will soon introduce three new Player Placed Objects to give players some new game play options. This is only the start of what we can do with this new feature. And, as with any new game feature, there are rules and codes governing the who, where and how of PPO usage. The following "PPO Primer" should clarify what those initial rules are. Some of these might be changed after a while, once we see how they work in the live game.

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In response to the reported issues concerning Divisional HQs falling back improperly, the coding team has worked a fix for the host code that will correct said issue. The game server will need to come down to apply this fix. It was decided to run the maintenance today rather than the normal Tuesday morning slot. Server will come down at 5pm CDT (22:00UTC) for about 15 minutes. Thank you for your patience. S!

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Rat Chat time update!The next big update for WWIIOL Battleground Europe is now in beta testing and moving swiftly towards open test. That makes this an excellent time to update you guys on what is likely to be in the release. Some things you've probably heard about but some things have changed or been added so today I'll give you a quick run down of the current features in beta.

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