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Today we'll be building the next beta version for the next patch of WWIIOL:BE. This version is 1.31.2 and includes what we hope are a lot of great fixes for some of the most outstanding bugs you are all experiencing. We had hoped to get that out this week before the holiday weekend but now that we finally figured out that it was the destroyed state that was causing problems in Liege and have fixed that there is a little less pressure to push this out fast. Now we can add a few more fixes but also because we are a bit behind on the QA of the patch and don't want to do anything that might cause issues over the holiday weekend. So, we'll let this beta a bit more.

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Hello everyone, believe it or not I'm on vacation!! Woohoo! Ok, down to business because we know how serious this is and we do not take it any less seriously than you do. A couple of days ago a problem with the Leige-Luxembourg railway depot raised it's ugly head in it being sometimes capturable sometimes not.

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DOCWell no not really. We did find a bug after the opening of the campaign that appears to have been a bugged file in the wrong place, with the result that the Mk.Ia Spitfire became very immune to incoming round collisions. Swift action by coders and producers removed the aircraft from spawnlists, tested it and drew up an alternative spawnlist solution, tested the alternative aircraft to be sure of no repeat situation ... edited the host files and uploaded them; turning the problem around on the live server in less than an hour.

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