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I like eye candy. It makes it easier to sink yourself into a game and for a few hours, transport you to a different place and time. Graphics, sounds and special effects are major contributors towards that "suspension of reality" feeling you get from good games. We have long been criticized for neglecting the look of the game in favour of mechanics and so, here comes v1.31 and now there are rumblings that this is nothing but a "lipstick" pass on WWII Online. New buildings, new trees, ragdoll effects, weather & rain... it's all just eye candy, isn't it? Nope.

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DOCJust a quick note coming out of production this week ending Oct.2nd, about a couple of changes we have being added to the v1.31 beta.
 
Now of course there are a lot of things happening here as everyone involved with v1.31 is busily working away on their task lists but I specifically wanted to highlight a couple of things that are new features we have added late in the build.

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