v1.33 Open Beta Update

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We're on the home stretch with version 1.33 and it's looking good for an Open Beta Test to begin next week. The biggest update, I'm sure you're all aware of, is the switch to a brand new infantry model, texture and animations. We also worked on finding and trying to resolve several outstanding bugs, as well as improving overall performance.

MOTORMOUTHInternal testing of the new infantry is going very well, and we're pretty impressed with what we're seeing. All the LOD models are looking great, and we've been having fun blowing each other up and sniping each other off high ledges, testing the ragdoll animations. In order to get 1.33 out in a timely manner, we've had to move some minor feature completion to a subsequent update. Some of these are features are being worked on, but not considered "deliverable ready". 1.33 Open Beta will release without the following features on infantry:

Variable Faces
High Command Uniforms

Some of these features require more work so will make it out in a future update. We're happy to announce that the paratroopers are finished, and looking spectacular, and that we've added a 4th level of detail that should improve performance for some. Several outstanding ragdoll bugs were fixed, and some animations replaced. The first person view, things like hands and arms, remain unchanged for the time being.

In addition to the new infantry, a lot of work was done working on identifying and trying to fix old bugs, such as the CTDs, the Mission Results Pending, and the Concussion bug. An audit was performed to strip out and optimize some stuff in the code and how it loads to improve performance and kill the memory leak that was plaguing players.

As usual with any update, the readme on 1.33 is extensive. There were fixes to the horizontal stabilizers on some of the 109s, an upgrade to the core audio engine, a reduction in memory allocation, a possible fix for the firing bug, and much more.

We plan on hosting some Open Beta events this time, so keep checking the front page of the website for announced dates and times. We look forward to getting your input!

{igallery 25}

0 #17 Hong 2022-07-08 20:31
Thanks for finally talking about >World War II Online
0 #16 Fxmkorp 2011-02-16 10:07
Oh No !! german smg still isn't going to hold mp 42 on the magazine has it was done historically? I feel sick just seeing it :( . Gj on everything else thought.
0 #15 Pat Shearon AKA Jakkard 16th ID 2011-02-15 20:52
Excellent updates, your community looks forward to more art work and bug fixes. This is definetly the right direction.
0 #14 Smu 2011-02-15 09:56
Hope the next update will be a new armor, planes and rebalanced game setting.
0 #13 Wa11ace 2011-02-14 11:35
Look'n real good.. excited to see it first hand!
wtg RATZ
0 #12 ayerox 2011-02-11 20:42
What about the poor performance of the 09s? Is that a fix in the new patch?
0 #11 Drumerdude 2011-02-11 12:40
Thanks Motormouth! P.S. Hey have you noticed if i've killed ya recently???? xD lol
0 #10 Cavalier 2011-02-11 07:13
Looks good.
0 #9 optik 2011-02-11 05:54
I think i should report you to the health council CRS, you are clearly missing the health warning label "Furious fwaping to these pictures may cause blindness".
0 #8 Demvaril 2011-02-11 03:31
LEAN!! gonna save my life that!!
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