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A tech question for MARTINI from the Barracks: "Fillrate question; Occasionally Video Card discussions come up, what one or brand is the best to get the optimal performance. You have never committed to a specific manufacture, from what I remember although you have said (at that time) nvidia had better fill rate.My question, is it Texture or Pixel, or both filtrates one should look at when deciding? Does frame buffer play into it at all? "

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A question came up the other day in the Barracks regarding the capture timers and how they are calculated: "I wondering if there is a place where the depot capture timers are listed. I'm under the assumption that 8 infantrymen will capture in one minute and one in eight minutes, but am not sure about in between."

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Over the years, CRS has reacted to concerns and requests from the players on many game features and mechanics. We've always attempted to try to implement changes that we feel would benefit as much of the player base as possible. One of the features recently being discussed has been a return to RDP bombing. We're proposing a change that we're hopeful will be met favorably by all players.

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This is a nifty idea that popped up in the Barracks: "I've been wondering for a while how we might, in some way, slow down the game in terms of all rush to camp the fixed spawns until the other guy gives up. If there was an extra delay for moving a flag into a captured town, I think this might have quite a dramatic change in the way some battles are fought. It might also be worth making the CPs capturable in 5 mins for a counter AO."

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