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Today's question is from Arisaka99 in the Q&A forums: "I'm fairly new to WWIIOL and I was wondering, why can trucks and other transport vehicle carry an infinite number of infantry or tow an infinite number of AA/AT guns? Is it because of the lack of players willing to haul or tow assets? If so, when more people begin to play will you limit the carrying capacity of vehicles?"

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Pel posed this question in the Barracks this week: "I'd like to see the CinCs once again allowed to choose which units and the numbers of those units RDP'd for each cycle. It could be made so that there is a minimum and maximum level for each unit so every type is guaranteed to be in the list an there'll be no 5 Tiger and nothing else brigades. I think this would bring a little variety to each campaign / tier."

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From a recent discussion in The Barracks: "Changes needed re: Airfield placement. Allies need airfields in the following towns: Antheny area to mirror Bertrix/Jodogoine to mirror Verviers. Not having AFs there literally gives axis air dominance in that riverline area. You can remove the airfield at Berry and Seclin and move them up the map to those new locations."

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Bigsarge had this question for the Devs: "For C2 and EWS, what I've been thinking about is what if they implimented, similar to the factories, facilities that would control the EWS in a given sector. These facilities would be destroyable with an automatic rebuild timer.Basically there would be multiple headquarters such as these throughout different areas that would all be networked together.  If you take down a particular hub i.e. headquarters, or part of one say either a radar or a command and control building, or both, all the towns that are tied into that particular network would be blinded until the facility is either repaired by engineers or auto-rebuild."

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