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Cornered Rat Software
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Join date: Jan 18, 2024
Posts (37)
Oct 23, 2025 ∙ 2 min
Readme: Version 1.38.0.2
This hotfix focuses on improving network prediction and smoothing, delivering a more stable and visually consistent experience when observing other players with high ping or packet loss. The result is smoother motion and fewer disruptive visual anomalies during combat and movement.
We have also modified the UI sounds for when new objectives are placed, so that they are more period centric and subtle.
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Sep 15, 2025 ∙ 4 min
Readme: Version 1.38.0.0
We've completely re-written how your client detects another player's position and overall movement for the better. This includes all vehicle types, air, land and sea. This is a major roadmap delivery and should cure a number of player reported issues.
This update heavily focuses on fixing bugs impacting game play today, addressing dramatic campaign shifts in lower population periods, and creating global awareness of when new battles are beginning.
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Aug 26, 2025 ∙ 3 min
Open Beta Is LIVE: Version 1.38.0.0
WWII Online has conducted the most significant re-write of code as it relates to how the server tracks other players. Now we're going to test things thoroughly via Open Beta, and with your help, confirm it's good to go before going prime-time.
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