Welcome to WWII Online, where we specialize in delivering authentic WWII first person shooter gaming experiences (PC & Mac).

Sign up to receive access to both WWII Online (Our combined arms MMO FPS) and WWII Online: Chokepoint - our modern tactical shooter currently in development.

Read about the Future of WWII Online | 2022 Development Roadmap
Image
Tanks, Planes, Infantry, Campaign style game play, Fight to control Europe. Massive scale.
Image
Infantry only Tactical First Person Shooter, Built-in Voice, Battle over Chokepoints. Powered by UE4.
Image

SUBSCRIBE FOR $17.99

Support development of the WWII Online Franchise

Support game hosting and services

Unlock all standard infantry weapons

Unlock all vehicles (air, land and sea)

Unlock squad creation - command your crew

Unlock all forums and community features

Unlock special vehicle decal customizations

Earn maximum in-game rank for your avatar

And a whole lot more!

WWII Online is 100% player funded. All subscriptions go to support our development studio and upkeep of server costs. Help us develop WWII Online's future and become a subscriber today!
Image

WWII ONLINE'S RECORDS

Largest playable area in a shooter videogame

First MMO first-person shooter (FPS) videogame

First massively multiplayer online war game

WWII Online News

Here's the latest news from the RATS. Read our current roadmap.

Operation Plunder - 4DEC2022

Matt "Xoom" Callahan

Operation Plunder - WWII Online's next major game operation - is coming December 4th 2022 at 10AM Pacific, 12PM Central and 1PM Eastern. With already 89 players signed up, it is poised to be a significantly large campaign operation. This time we'll be unlocking all tanks (with no rank restrictions) for veteran and free players alike, including Steam users. Register now on our Discord server events section (click here), and be sure to pass the word to get more players/squads there. Check out our promo video (inside) for this OP assembled by CHIMM - see you there!

Operation Plunder - December 4th 2022

Read more ...

Reasons to be thankful from CRS

Matt "Xoom" Callahan

We wish you all a Happy Thanksgiving here at CRS! Our team wanted to reach out to you to share some gratitude and thoughts. Altogether, it is a strong reminder of how special this place is, how it has brought so many of us together over the years, and an opportunity to reflect on the good things happening. We couldn't do this without you, our community continuously supporting the cause, and our great people here internally at CRS who are working to bring you improvements and innovation to WWII Online. Continue reading to see some commentary from our other team members, Salute!

Read more ...

Field Artillery in WWII Online

TEX64

Twenty-one years in the making and Field Artillery is finally here! We are very proud and excited that with this recent update, 1.36.19, indirect field artillery has been introduced. No other ground-based game that we know has PVP weapons systems which can fire to a distance greater than 11,000 meters just like in WWII. This is a feature which has been long-requested and desired by our committed subscribers and the CRS development team. 

We hope that you have had an opportunity to login and try the new artillery units of WWII Online! Check out this quick teaser if you haven't yet - WWII Online arty teaser video. Its day in-game has finally arrived and player reception thus far has been monumental! But what does it mean in terms of game play? Keep reading as we highlight its impact further.

Read more ...

Our Recent Works

Recent and upcoming work developed for WWII Online.
Interested in volunteering to help development?
Image
Several volunteer opportunities exist at CRS, ranging from Software Development (C++), 3D Modeling / Animation (3DS Max), System Administration (Cisco, Linux background), to Community Management, Customer Support and Marketing / Social Media. Click the link below to see how you can contribute to WWII Online's success!

Site Search