Welcome to WWII Online, where we specialize in delivering authentic WWII first person shooter gaming experiences (PC & Mac).

Sign up to receive access to both WWII Online (Our combined arms MMO FPS) and WWII Online: Chokepoint - our modern tactical shooter currently in development.

Read about the Future of WWII Online | 2023 Development Roadmap

1. Sign up to the game and play Army, Air or Navy completely free.

2. join a squad and experience the game the way it was meant to be played.

3. train, learn, dominate. Develop your skills and become unstoppable on the battlefield.

SUBSCRIBE FOR $17.99

Support development of the WWII Online Franchise

Support game hosting and services

Unlock all standard infantry weapons

Unlock all vehicles (air, land and sea)

Unlock squad creation - command your crew

Unlock all forums and community features

Unlock special vehicle decal customizations

Earn maximum in-game rank for your avatar

And a whole lot more!

WWII Online is 100% player funded. All subscriptions go to support our development studio and upkeep of server costs. Help us develop WWII Online's future and become a subscriber today!
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WWII ONLINE'S RECORDS

Largest playable area in a shooter videogame

First MMO first-person shooter (FPS) videogame

First massively multiplayer online war game

WWII Online News

Here's the latest news from the RATS. Read our current roadmap.

Revitalization of the Strategic Component

Matt "Xoom" CallahanSince the beginning, WWII Online has had two game layers that work in tandem with each other, 1) The first-person shooter side of things, 2) the Strategic Layer: capturing facilities, towns, RDP/supply, and eventually moveable units. We're going to talk about how Playnet/CRS is going to get back to building the Strategic component back up, and how we've restructured the High Command and are actively rebuilding it to meet those goals. Finally, we want to shed light on the significance behind squad development and how we are now making the intentional effort to associate squads with brigades/divisions to enable top-down and bottom-up teamwork and cohesion to enhance the entire gaming experience for all. This is an important read, please dig into this and share it with your squad.

Read more ...

Campaign 199 Updates & Start Date

Matt "Xoom" CallahanWe have some minor updates incoming to Campaign 199 which is part of a broader plan to help re-infuse the strategic component of WWII Online (we will provide more details on that before the new year). Here are some important things you need to know that this article covers:

1) Outlines the changes planned for Campaign 199. 2) Community pre-Campaign chat planned for Thursday, November 16th 2023 at 5PM PST (7PM Central, 8PM Eastern). 3) Campaign 199 starts Friday, November 17th 2023 at 5PM PST (7PM Central, 8PM Eastern). Please continue reading to learn more about those upcoming changes. We look forward to a strong Campaign and hope you will make an active effort to encourage players to come back as we prepare for a grand 200 campaigns of WWII Online, following this one!

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Readme: Version 1.37.5.0

Cornered RatsHappy Halloween WWII Online Community! Introducing Version 1.37.5.0 which has been released today! It brings in the New HIGGINS BOAT which changes Naval invasions forever, by ferrying troops across the shore and deploying a Higgins Mobile Spawn (PPO) along enemy shorelines. It also includes a new Bailey Bridge and Pontoon Bridge to move vehicles and infantrymen across the water. We have new roadmap deliveries by creating new models for Unreal Engine, usable for WWII Online 1.0 (a couple of light guns). Brand new KILLER sounds for the Spitfire and BF-109/FW-190. Several new towns, props, and bug fixes. Have a read inside for more, thanks for your continued support!

Higgins Boat Introducing the Bailey Bridge PPO
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Our Recent Works

Recent and upcoming work developed for WWII Online.
Interested in volunteering to help development?
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Several volunteer opportunities exist at CRS, ranging from Software Development (C++), 3D Modeling / Animation (3DS Max), System Administration (Cisco, Linux background), to Community Management, Customer Support and Marketing / Social Media. Click the link below to see how you can contribute to WWII Online's success!

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