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  • WWII Online | MMO FPS | Free to Play

    Anything else, is just a game. Start playing WWII Online for free. Download Join Discord Game News The Virtual Battlefield Does exist WWII Online is a completely player-driven simulated wargame with a first-person tactical and strategic layer. You’ll fight a global war on a single worldwide server capable of hosting some of the largest WW2 battle recreations ever! Join our community, build your squad, and play a WW2 game unlike any other! Learn More An artillery battery led by TEX64 caused significant damage in Fontoy. Acedent777 destroyed 4 panzers with his 2 Pounder Anti-Tank gun. Sascha was recognized by German commanders for outstanding actions during combat. Tooky scored 738 points during a single sortie. Kidd27 destroyed 11 enemy units as commander of an M4A3 Sherman. Marj stepped up to become a new Hero Builder of WWII Online on 5/7/24. Marcom was praised for becoming a Hero Builder on 5/6/24. Jethro7 recognized for his efforts holding Arlon East Army Base for over 90 minutes. REPORTS FROM THE FRONTLINES (CIVLIAN & MILITARY) NOTABLE COMMUNITY CITATIONS Things you can do in WWII Online Click below images for more information WWII ONLINE'S RECORDS Largest playable area in a shooter videogame First MMO first-person shooter (FPS) videogame First massively multiplayer online war game One server, on a massive scale. WWII Online is a massive scale WAR going on 24/7 driven by players, all on a single worldwide game server. There are absolutely no zones, you can fly your aircraft from one end of the map to the other without despawning. ​ Hundreds of players can end up in the same fight or supporting that battle in the Army, Air Force or Navy. This scale and combined arms realism is the core that makes WWII Online stand out from everything else on the market. S UBSCRIBE FOR $17.99 Support development of the WWII Online Support game hosting and services Unlock all standard infantry weapons Unlock all vehicles (air, land and sea) Unlock squad creation - command your crew Unlock all forums and community features Unlock special vehicle decal customizations Earn maximum in-game rank for your avatar And a whole lot more! SUBSCRIBE TO WWII ONLINE WWII Online is 100% player funded. All subscriptions go to support our development studio and upkeep of server costs. Help us develop WWII Online's future and become a subscriber today! News from HQ XOOM 3 days ago 5 min Company News The Future of WWII Online Review WWII Online's future plans and see how all roads lead to WWII Online version 2.0. Big things are happening at CRS! 200 0 3 likes. Post not marked as liked 3 Cornered Rat Software 6 days ago 1 min Community OP: Rebel Empire 5/3-5/5/24 Operation "Rebel Empire" is from 5/3-5/5/24, and includes full access for every player joining! Login and have an awesome time! 149 0 1 like. Post not marked as liked 1 XOOM Apr 25 2 min Readme Readme: Version 1.37.8.0 ratings-display.rating-aria-label (3) Version 1.37.8.0 includes new 3D models, audio fixes, new side balance feature and para planes no longer have a HALO on it! Keep reading! 923 6 9 likes. Post not marked as liked 9 Follow WWII Online News Email Subscribe Thanks for subscribing! OUR RECENT WORKS Recent and upcoming work developed for WWII Online.

  • Tools | WWII Online

    RESOURCES TO EXPAND YOUR EXPERIENCE Upgrade your out-of-game experience and follow or download these tools. GAME MONITOR Game Monitor WWII Online Game Monitor is a third-party external game monitoring utility for the MMO World War II Online. It provides access to a wide range of information about the game in a friendly and easy to navigate format. It is designed for those that want to check out what’s been happening without having to start the game up or those that want to keep an eye on things while at work away from the action. It’s also useful for commanding officers that need to know what’s going on around them or anyone that needs that extra edge in battlefield intelligence while playing online. DOWNLOAD GAME MONITOR (PC ONLY) INTERACTIVE WEBMAP See the current map state, combat actions and more on your browser. Webmap VIEW WEBMAP Pan & Zoom (click & hold move right/left/up/down, zoom in/out using the mouse wheel or the +/- buttons) View Town Ownership (Layer) View Brigade (BDE) Locations (Layer) View 1 Hour Deathmaps (Layer) View 24 Hour Deathmaps (Layer) Hover Over a Town's Name to See a Larger Size Click on an Attack Objective (AO) in the AO List to Pan & Zoom In on it Click on a Town in the Town Ownership List to Pan & Zoom In on it Click a Town to Show the Current Status of its Depots Click on a Brigade Flag to Show all Brigades in that Town Click a DeathSquare to Show how Many Kills have Happened there in the Past x Hours View Previous Times with the Timeline Use Cookies in Order to Remember Your Map Settings (Pan/Zoom/Window Placement) Use the Town Search to Zoom & Pan In on it View Research and Developement (RDP) Info View RDP Graphs Save Individual RDP Graphs as Images View Weather Status Supply Lines Brigade Movement Info WIRETAP - DEVELOP TOOLS WWII Online's WireTap service exposes dynamic battleground data from our Virtual Battlefield in a manner suitable by players wanting to integrate live game data into their own websites and tools. ​ Resources are provided encapsulated as either javascript, xml, json or all three. This provides support for both AJAX (the XML encapsulation) and more standard scripting. WIRETAP TOOLS & DOCUMENTATION NEWS FROM THE FRONT Gazette The Gazette automatically reads and displays combat actions from the active war.

  • Terms of Service | WWII Online

    PLAYNET TERMS OF SERVICE PLAYNET INC. INTERNET SERVICE AGREEMENT Read This Internet Service Agreement Carefully Before Using Our Internet Services. DISCLAIMER OF WARRANTIES and LIMITATION OF LIABILITY. EXCEPT FOR CERTAIN PRODUCTS AND SERVICES SPECIFICALLY IDENTIFIED AS BEING OFFERED BY PLAYNET INC., PLAYNET INC. DOES NOT CONTROL ANY MATERIALS, INFORMATION, PRODUCTS, OR SERVICES ON THE INTERNET. THE INTERNET CONTAINS UNEDITED MATERIALS, SOME OF WHICH ARE SEXUALLY EXPLICIT OR MAY BE OFFENSIVE TO YOU. PLAYNET INC. HAS NO CONTROL OVER AND ACCEPTS NO RESPONSIBILITY FOR SUCH MATERIALS. YOU ASSUME FULL RESPONSIBILITY AND RISK FOR USE OF THE SERVICES AND THE INTERNET AND ARE SOLELY RESPONSIBLE FOR EVALUATING THE ACCURACY, COMPLETENESS, AND USEFULNESS OF ALL SERVICES, PRODUCTS, AND OTHER INFORMATION, AND THE QUALITY AND MERCHANTABILITY OF ALL MERCHANDISE PROVIDED THROUGH THE SERVICE OR THE INTERNET. THE SERVICES ARE PROVIDED ON AN AS IS AND AS AVAILABLE BASIS. PLAYNET INC. DOES NOT WARRANT THAT THE SERVICES WILL BE UNINTERRUPTED, ERROR-FREE, OR FREE OF VIRUSES OR OTHER HARMFUL COMPONENTS. PLAYNET INC. MAKES NO EXPRESS WARRANTIES AND WAIVES ALL IMPLIED WARRANTIES INCLUDING, BUT NOT LIMITED TO, WARRANTIES OF TITLE, NONINFRINGEMENT, MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE REGARDING ANY MERCHANDISE, INFORMATION OR SERVICE PROVIDED THROUGH PLAYNET INC. OR THE INTERNET GENERALLY. NO ADVICE OR INFORMATION GIVEN BY PLAYNET INC. OR ITS REPRESENTATIVES SHALL CREATE A WARRANTY. PLAYNET INC. AND ITS EMPLOYEES ARE NOT LIABLE FOR ANY COSTS OR DAMAGES ARISING DIRECTLY OR INDIRECTLY FROM YOUR USE OF THE SERVICES OR THE INTERNET INCLUDING ANY INDIRECT, INCIDENTAL, EXEMPLARY, MULTIPLE, SPECIAL, PUNITIVE, OR CONSEQUENTIAL DAMAGES. IN ANY EVENT, PLAYNET INC.'S CUMULATIVE LIABILITY TO ANY MEMBER FOR ANY AND ALL CLAIMS RELATING TO THE USE OF THE SERVICES SHALL NOT EXCEED THE TOTAL AMOUNT OF SERVICE FEES PAID DURING A ONE YEAR PERIOD. SOFTWARE LICENSE Playnet Inc. grants to each Member a limited, nonexclusive, nontransferable and nonassignable license to install and use the Playnet Inc. access software (including software from third-party vendors that Playnet Inc. distributes; in object code format), its associated documentation, and any updates thereto ("Licensed Programs") in order to access and utilize the Services. Each Member agrees to use the Licensed Programs solely in conjunction with the Services and for no other purpose. Playnet Inc. may modify the Licensed Programs at any time, for any reason, and without providing notice of such modification to a Member. The Licensed Programs constitute confidential and proprietary information of Playnet Inc. and Playnet Inc.'s licensors and embody trade secrets and intellectual property protected under United States copyright laws, other laws, and international treaty provisions. All right, title, and interest in and to the Licensed Program, including associated intellectual property rights, are and shall remain with Playnet Inc. and Playnet Inc.'s licensors. Member shall not translate, decompile, reverse engineer, distribute, remarket, or otherwise dispose of the Licensed Programs or any part thereof. You may not download, use, or otherwise export or re-export the Licensed Programs or any underlying information or technology except in full compliance with all United States and other applicable laws and regulations. TERM OF AGREEMENT Continued use of the Services constitutes acceptance of this Agreement and any future versions. If you are dissatisfied with the Services or any related terms, conditions, rules, policies, guidelines, or practices, your sole and exclusive remedy is to discontinue using the Services and, if you are a Member, to terminate your account. --- BILLING AGREEMENT TERMS AND CONDITIONS FOR A PLAYNET INC. PLAYNET.COM AND/OR A WORLD WAR II ONLINE SUBSCRIBER --- SUBSCRIBER INFORMATION A Subscriber must 1) provide Playnet Inc. with accurate and complete billing information including legal name, address, telephone number(s), and credit card/billing information, and 2) promptly report to Playnet Inc. any and all changes to Subscriber’s information. Subscriber is solely responsible for any and all charges to their account. PAYMENT TERMS All charges are payable in advance and recurring for the basic service and/or any additional usage or premium services. Playnet Inc. is not responsible for any charges or expenses incurred by Subscriber (e.g. overdrawn accounts, exceeding credit card limit, etc.) resulting from charges billed by Playnet Inc. in accordance with the Terms and Conditions of this Billing Agreement. By providing a credit card number and/or billing account information, Subscriber authorizes Playnet Inc. to continue charging the credit card and/or billing account for all charges due Playnet Inc. until the account is terminated by either party. Selecting any of the 'Easy Pay' premium service pricing plans authorizes Playnet Inc. to bill the credit card/billing method you provided the full dollar amount of the plan divided in a number of equal monthly installments determined by the term of the specific plan. DELINQUENT ACCOUNTS Delinquent accounts may be suspended or canceled at Playnet Inc.'s sole discretion. Charges will accrue on suspended accounts until the account is cancelled by Subscriber. Playnet Inc. may bill an additional charge to reinstate a suspended account. TERM OF AGREEMENT This Agreement will remain in effect until terminated by either party as set forth in this Agreement or until superceded by a revised Billing Agreement. TERMINATION You may terminate your account at any time and for any reason by providing notice of intent to terminate to Playnet Inc. by visiting your account management page at www.wwiionline.com/account, selecting the SUBSCRIPTION link and clicking "I would like to unsubscribe..." or by registered or certified mail, return receipt requested addressed to Playnet Inc. Inc., 2000 E. Lamar Blvd, Suite 600, Arlington, Texas 76006.; Email cancellation requests will not be accepted. If your account included space on Playnet Inc.'s servers, anything stored on this space will be deleted upon termination. Playnet Inc. may terminate this Agreement, Subscriber's password(s), account(s), or use of any and/or all services, without prior notice and for any reason, including without limitation, if Playnet Inc., in its sole discretion, believes Subscriber violated any portion of this Agreement or any of the applicable user policies or if Subscriber fails to pay any charges when due. Notification of termination is sent to the email address provided by Subscriber. Charges for all services previously billed are non-refundable regardless of date of termination. 'Easy Pay' subscription plan cancellation by the Subscriber prior to the completion of the term is subject to a cancellation fee equal to the lesser of (remaining months of the plan term) or specific penalty detailed below; 12 Month 'Easy Pay': $20.00USD REFUNDS No refunds or credits of any kind shall be issued by Playnet Inc. for any reason. MISCELLANEOUS Playnet Inc. may alter, amend, revise and/or modify this Agreement and/or any other user agreements and/or policies at any time and in any manner and without prior notice. Notice of any alteration, amendment, revision and/or modification will be posted on Playnet Inc.'s web site at www.playnet.com and/or on Subscriber start pages and/or by any notification method deemed appropriate by Playnet Inc. --- TERMS OF SERVICE Playnet.com is comprised of various Web sites and Web pages operated by Playnet Inc. or its affiliates. Playnet.com is offered to you conditioned on your acceptance without modification of the terms, conditions, and notices contained herein. Your use of Playnet.com constitutes your agreement to all such terms, conditions, and notices. Additionally, some sites may themselves contain additional terms that govern particular features or offers. In the event that any of the terms, conditions, and notices contained herein conflict with the Additional Terms or other terms and guidelines contained within any particular Web Site, then these terms shall control. PRIVACY AND PROTECTION OF PERSONAL INFORMATION Advertising on Playnet We may use third-party advertising companies to serve ads when you visit our Web site. Our third-party advertising company also separately places or recognizes a cookie file on your browser in the course of delivering advertisements to this Site. These companies may use information (not including your name, address email address or telephone number) about your visits to this and other Web sites in order to provide advertisements about goods and services of interest to you. Information Collection and Use Playnet Inc. is the sole owner of the information collected on this site. We will not sell, share, or rent this information to others in ways different from what is disclosed in this statement. Playnet Inc. collects information from our users at several different points on our website. Registration In order to use this website, a user must first complete the registration form. During registration a user is required to give their contact information (such as name and email address). This information is used to contact the user about the services on our site for which they have expressed interest. It is optional for the user to provide demographic information (such as income level and gender) but encouraged so we can provide a more personalized experience on our site. Order We request information from the user on our order form. Here a user must provide contact information (like name and shipping address) and financial information (like credit card number, expiration date). This information is used for billing purposes and to fill customer’s orders. If we have trouble processing an order, this contact information is used to get in touch with the user. Cookies A cookie is a piece of data stored on the user's hard drive containing information about the user. Usage of a cookie is in no way linked to any personally identifiable information while on our site. Once the user closes their browser, the cookie simply terminates. For instance, by setting a cookie on our site, the user would not have to log in a password more than once, thereby saving time while on our site. If a user rejects the cookie, they may still use our site. The only drawback to this is that the user will be limited in some areas of our site. For example, the user will not be able to participate in any of our Sweepstakes, Contests or monthly Drawings that take place. Cookies can also enable us to track and target the interests of our users to enhance the experience on our site. Some of our business partners use cookies on our site (for example, advertisers). However, we have no access to or control over these cookies. Log Files We use IP addresses to analyze trends, administer the site, track users' movement, and gather broad demographic information for aggregate use. IP addresses are not linked to personally identifiable information. Sharing We will share aggregated demographic information with our partners and advertisers. This is not linked to any personal information that can identify any individual person. We use an outside shipping company to ship orders, and a credit card processing company to bill users for goods and services. These companies do not retain, share, store or use personally identifiable information for any secondary purposes. We partner with another party to provide specific services. When the user signs up for these services, we will share names, or other contact information that is necessary for the third party to provide these services. These parties are not allowed to use personally identifiable information except for the purpose of providing these services. Links to Third Party Sites The Playnet.com Sites/Services may contain links to third party Web sites ("Linked Sites"). The Linked Sites are not under the control of Playnet Inc. and Playnet Inc. is not responsible for the contents of any Linked Site, including without limitation any link contained in a Linked Site, or any changes or updates to a Linked Site. Playnet Inc. is not responsible for webcasting or any other form of transmission received from any Linked Site nor is Playnet Inc. responsible if the Linked Site is not working appropriately. Playnet Inc. is providing these links to you only as a convenience, and the inclusion of any link does not imply endorsement by Playnet Inc. of the site or any association with its operators. You are responsible for viewing and abiding by the privacy statements and terms of use posted at the Linked Sites. Any dealings with third parties (including advertisers) included within the Playnet.com Sites/Services or participation in promotions, including the delivery of and the payment for goods and services, and any other terms, conditions, warranties or representations associated with such dealings or promotions, are solely between you and the advertiser or other third party. Playnet Inc. shall not be responsible or liable for any part of any such dealings or promotions. Newsletter If a user wishes to subscribe to our newsletter, we ask for contact information such as name and email address. Surveys & Contests From time-to-time our site requests information from users via surveys or contests. Participation in these surveys or contests is completely voluntary and the user therefore has a choice whether or not to disclose this information. Information requested may include contact information (such as name and shipping address), and demographic information (such as zip code, age level). Contact information will be used to notify the winners and award prizes. Survey information will be used for purposes of monitoring or improving the use and satisfaction of Playnet products and services. Security This website takes every precaution to protect our users' information. When users submit sensitive information via the website, your information is protected both online and off-line. When our registration/order form asks users to enter sensitive information (such as credit card number and/or social security number), that information is encrypted and is protected with the best encryption software in the industry - SSL. While on a secure page, such as our order form, the lock icon on the bottom of Web browsers such as Netscape Navigator and Microsoft Internet Explorer becomes locked, as opposed to un-locked, or open. While we use SSL encryption to protect sensitive information online, we also do everything in our power to protect user-information off-line. All of our user information, not just the sensitive information mentioned above, is restricted in our offices. Only employees who need the information to perform a specific job (for example, our billing clerk or a customer service representative) are granted access to personally identifiable information. The servers that we store personally identifiable information on are kept in a secure environment, behind a locked cage. Special Offers We send all new members a welcoming email to verify password and username. Established members will occasionally receive information on products, services, special deals, and a newsletter. Site and Service Updates We also send the user site and service announcement updates. Members are not able to un-subscribe from service announcements, which contain important information about the service. We communicate with the user to provide requested services and in regards to issues relating to their account via email or phone. Correction/Updating Personal Information: If a users personally identifiable information changes (such as zip code), or if a user no longer desires our service, we will endeavor to provide a way to correct, update or remove that users personal data provided to us. This can usually be done at the member information page or by submitting a request to our customer support department. Notification of Changes If we decide to change our privacy policy, we will post those changes on our Homepage so our users are always aware of what information we collect, how we use it, and under what circumstances, if any, we disclose it. If at any point we decide to use personally identifiable information in a manner different from that stated at the time it was collected, we will notify users by way of an email. Users will have a choice as to whether or not we use their information in this different manner. We will use information in accordance with the privacy policy under which the information was collected. --- MEMBER ACCOUNT, PASSWORD, AND SECURITY If a particular Playnet.com Site/Service requires you to open an account, you must complete the registration process by providing us with current, complete and accurate information as prompted by the applicable registration form. You then will choose a password and a user name. You are entirely responsible for maintaining the confidentiality of your password and account. Furthermore, you are entirely responsible for any and all activities that occur under your account. You agree to notify Playnet Inc. immediately of any unauthorized use of your account or any other breach of security. Playnet Inc. will not be liable for any loss that you may incur as a result of someone else using your password or account, either with or without your knowledge. However, you could be held liable for losses incurred by Playnet Inc. or another party due to someone else using your account or password. You may not use anyone else's account at any time, without the permission of the account holder. MODIFICATION OF THESE TERMS OF USE Playnet Inc. reserves the right to change the terms, conditions, and notices under which the Playnet.com Sites/Services are offered, including but not limited to the charges associated with the use of the Playnet.com Sites/Services. You are responsible for regularly reviewing these terms and conditions and additional terms posted on particular websites. Your continued use of the Playnet.com Sites/Services constitutes your agreement to all such terms, conditions, and notices. PERSONAL AND NON-COMMERCIAL USE LIMITATION Unless otherwise specified, the Playnet.com Sites/Services are for your personal and non-commercial use. You may not modify, copy, distribute, transmit, display, perform, reproduce, publish, license, create derivative works from, transfer, or sell any information, software, products or services obtained from the Playnet.com Sites/Services. NO UNLAWFUL OR PROHIBITED USE As a condition of your use of the Playnet.com Sites/Services, you will not use the Playnet.com Sites/Services for any purpose that is unlawful or prohibited by these terms, conditions, and notices. You may not use the Playnet.com Sites/Services in any manner which could damage, disable, overburden, or impair any Playnet.com Site/Service(s) (or the network(s) connected to any Playnet.com Site/Service(s)) or interfere with any other party's use and enjoyment of any Playnet.com Site/Service(s). You may not attempt to gain unauthorized access to any Playnet.com Site/Service, other accounts, computer systems or networks connected to any Playnet.com Site/Service, through hacking, password mining or any other means. You may not obtain or attempt to obtain any materials or information through any means not intentionally made available through the Playnet.com Sites/Services. USE OF SERVICES The Playnet.com Sites/Services may contain e-mail services, bulletin board services, chat areas, news groups, forums, communities, personal web pages and/or other message or communication facilities designed to enable you to communicate with others (collectively, "Communication Services"). You agree to use the Communication Services only to post, send and receive messages and material that are proper and, when applicable, related to the particular Communication Service. By way of example, and not as a limitation, you agree that when using a Communication Service, you will not: Use the Communication Service in connection with surveys, contests, pyramid schemes, chain letters, junk email, spamming or any duplicative or unsolicited messages (commercial or otherwise). Defame, abuse, harass, stalk, threaten or otherwise violate the legal rights (such as rights of privacy and publicity) of others. Engage in hate speech including, but not limited to, racial, ethnic or religious slurs. Impersonate Playnet staff members. Attempt to play any Playnet games on services outside of the Playnet network Create any server emulation software that allows you to play any Playnet game on another service without express written permission from Playnet Use the Playnet services for any illegal activity as determined by local, state, federal or international laws You may not act in a manner that will interfere with other players enjoyment of any Playnet game outside of normal gameplay You may not cheat in any Playnet game You may not create multiple accounts to circumvent a game or forum ban You may not attempt to hack into, deny service to or decipher transmissions from any of the servers that run any Playnet game You may not exploit any bugs in any game on the Playnet service that would give you an unfair advantage You may not use the Playnet services for activities unrelated to Playnet or any Playnet game You may not arrange for the exchange of pirated software or other illegal items/substances while using the Playnet services Publish, post, upload, distribute or disseminate any inappropriate, profane, defamatory, infringing, obscene, indecent or unlawful topic, name, material or information. Upload files that contain software or other material protected by intellectual property laws (or by rights of privacy of publicity) unless you own or control the rights thereto or have received all necessary consents to do the same. Upload files that contain viruses, Trojan horses, worms, time bombs, cancelbots, corrupted files, or any other similar software or programs that may damage the operation of another's computer or property of another. Advertise or offer to sell or buy any goods or services for any business purpose, unless such Communication Service specifically allows such messages. Download any file posted by another user of a Communication Service that you know, or reasonably should know, cannot be legally distributed in such manner. Falsify or delete any author attributions, legal or other proper notices or proprietary designations or labels of the origin or source of software or other material contained in a file that is uploaded. Restrict or inhibit any other user from using and enjoying the Communication Services. Violate any code of conduct or other guidelines, which may be applicable for any particular Communication Service. Harvest or otherwise collect information about others, including e-mail addresses. Violate any applicable laws or regulations. Create a false identity for the purpose of misleading others. Use, download or otherwise copy, or provide (whether or not for a fee) to a person or entity any directory of users of an Playnet.com Site/Service(s) or other user or usage information or any portion thereof. NAMING POLICY The following types of names are unacceptable for use: Profane, racist, obscene or rude names including swear words (all languages), obscene anatomical references, racial slurs as well as homonyms or "733t" versions of those words Word combinations that when read aloud can be offensive Proper names from history (Hitler, Goring, Churchill, Etc.) Playnet employee names or callsigns (Bloo, Ohm, Xoom Etc.) Trademarked names from other products or services Any name that violates the spirit of the above rules When an objectionable name is discovered a member of the game management team will then notify the player who has the account that they have an objectionable name and ask for replacements for it. If there is no response within two days then the account will be made inactive until a suitable name has been decided upon by the player or 90 days elapses. If the account remains inactive for 90 days or more the account will be deleted along with all privileges earned through gameplay. IF YOU VIOLATE ANY OF THESE RULES YOUR ACCOUNT, AND ACCESS TO THE PLAYNET SERVICE, MAY BE TERMINATED BY PLAYNET. IF THIS HAPPENS YOU WILL NOT BE ENTITLED TO ANY REFUND OF ANY AMOUNTS PAID BY YOU TO PLAYNET AND YOU WILL FORFEIT ALL OF YOUR UNUSED ACCESS TIME. Playnet Inc. has no obligation to monitor the Communication Services. However, Playnet Inc. reserves the right to review materials posted to a Communication Service and to remove any materials in its sole discretion. Playnet Inc. reserves the right to terminate your access to any or all of the Communication Services at any time, without notice, for any reason whatsoever. Playnet Inc. reserves the right at all times to disclose any information as Playnet Inc. deems necessary to satisfy any applicable law, regulation, legal process or governmental request, or to edit, refuse to post or to remove any information or materials, in whole or in part, in Playnet Inc.'s sole discretion. Always use caution when giving out any personally identifying information about yourself or your children in any Communication Service. Playnet Inc. does not control or endorse the content, messages or information found in any Communication Service and, therefore, Playnet Inc. specifically disclaims any liability with regard to the Communication Services and any actions resulting from your participation in any Communication Service. Managers and hosts are not authorized Playnet Inc. spokespersons, and their views do not necessarily reflect those of Playnet Inc. Materials uploaded to a Communication Service may be subject to posted limitations on usage, reproduction and/or dissemination; you are responsible for adhering to such limitations if you download the materials. MATERIALS PROVIDED TO PLAYNET INC. OR POSTED AT ANY PLAYNET.COM WEB SITE Playnet Inc. does not claim ownership of the materials you provide to Playnet Inc. (including feedback and suggestions) or post, upload, input or submit to any Playnet.com Site/Service or its associated services for review by the general public (each a "Submission" and collectively "Submissions"). However, by posting, uploading, inputting, providing or submitting your Submission you are granting Playnet Inc., its affiliated companies and necessary sub-licensees permission to use your Submission in connection with the operation of their Internet businesses including, without limitation, the rights to: copy, distribute, transmit, publicly display, publicly perform, reproduce, edit, translate and reformat your Submission; and to publish your name in connection with your Submission. No compensation will be paid with respect to the use of your Submission, as provided herein. Playnet Inc. is under no obligation to post or use any Submission you may provide and Playnet Inc. may remove any Submission at any time in its sole discretion. By posting, uploading, inputting, providing or submitting your Submission you warrant and represent that you own or otherwise control all of the rights to your Submission as described in this section including, without limitation, all the rights necessary for you to provide, post, upload, input or submit the Submissions. SOFTWARE AND CONTENT AVAILABLE THROUGH PLAYNET.COM SITES/SERVICES All content and software (if any) that is made available to view and/or download in connection with the Playnet.com Sites/Services, excluding content and/or software that may be made available by end-users through a Communication Service, ("Software") is owned by and is the copyrighted work of Playnet Inc. and/or its suppliers and is protected by copyright laws and international treaty provisions. Your use of the Software is governed by the terms of the end user license agreement, if any, which accompanies or is included with the Software ("License Agreement"). You may not install or use any Software that is accompanied by or includes a License Agreement unless you first agree to the License Agreement terms. For any Software not accompanied by a license agreement, Playnet Inc. hereby grants to you, the user, a revocable personal, non-transferable license to use the Software for viewing and otherwise using the particular Playnet.com Site/Service in accordance with these Terms of Use, and for no other purpose provided that you keep intact all copyright and other proprietary notices. Any reproduction or redistribution of the content and/or Software is expressly prohibited by law, and may result in severe civil and criminal penalties. Violators will be prosecuted to the maximum extent possible. WITHOUT LIMITING THE FOREGOING, COPYING OR REPRODUCTION OF THE CONTENT OR SOFTWARE TO ANY OTHER SERVER OR LOCATION FOR FURTHER REPRODUCTION OR REDISTRIBUTION IS EXPRESSLY PROHIBITED. You acknowledge that the Software, and any accompanying documentation and/or technical information, is subject to applicable export control laws and regulations of the USA. You agree not to export or re-export the Software, directly or indirectly, to any countries that are subject to USA export restrictions. LIABILITY DISCLAIMER THE INFORMATION, SOFTWARE, PRODUCTS, AND SERVICES INCLUDED IN OR AVAILABLE THROUGH THE PLAYNET.COM SITES/SERVICES MAY INCLUDE INACCURACIES OR TYPOGRAPHICAL ERRORS. CHANGES ARE PERIODICALLY MADE TO THE PLAYNET.COM SITES/SERVICES AND TO THE INFORMATION THEREIN. PLAYNET INC. AND/OR ITS RESPECTIVE SUPPLIERS MAY MAKE IMPROVEMENTS AND/OR CHANGES IN THE PLAYNET.COM SITES/SERVICES AT ANY TIME. ADVICE RECEIVED VIA THE PLAYNET.COM SITES/SERVICES SHOULD NOT BE RELIED UPON FOR PERSONAL, MEDICAL, LEGAL OR FINANCIAL DECISIONS AND YOU SHOULD CONSULT AN APPROPRIATE PROFESSIONAL FOR SPECIFIC ADVICE TAILORED TO YOUR SITUATION. PLAYNET INC. 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Playnet Inc.'s performance of this agreement is subject to existing laws and legal process, and nothing contained in this agreement is in derogation of Playnet Inc.'s right to comply with governmental, court and law enforcement requests or requirements relating to your use of the Playnet.com Sites/Services or information provided to or gathered by Playnet Inc. with respect to such use. If any part of this agreement is determined to be invalid or unenforceable pursuant to applicable law including, but not limited to, the warranty disclaimers and liability limitations set forth above, then the invalid or unenforceable provision will be deemed superseded by a valid, enforceable provision that most closely matches the intent of the original provision and the remainder of the agreement shall continue in effect. Unless otherwise specified herein, this agreement constitutes the entire agreement between the user and Playnet Inc. with respect to the Playnet.com Sites/Services and it supersedes all prior or contemporaneous communications and proposals, whether electronic, oral or written, between the user and Playnet Inc. with respect to the Playnet.com Sites/Services. A printed version of this agreement and of any notice given in electronic form shall be admissible in judicial or administrative proceedings based upon or relating to this agreement to the same extent and subject to the same conditions as other business documents and records originally generated and maintained in printed form. COPYRIGHT AND TRADEMARK NOTICES: All contents of the Playnet.com Web Sites are: Copyright Playnet Inc. and/or its suppliers, 2000 E. Lamar Blvd, Suite 600, Arlington Texas 76006 U.S.A. All rights reserved. TRADEMARKS. Playnet Inc., World War II Online, WWII Online, Battleground Europe, Rapid Assault and/or other Playnet Inc. products referenced herein are either trademarks or registered trademarks of Playnet Inc. The names of actual companies and products mentioned herein may be the trademarks of their respective owners. Any rights not expressly granted herein are reserved. SUBSCRIPTION BASED CONTENT Some contents and/or services at Playnet.com may be offered to you conditioned on your purchase of a subscription. If you elect to purchase subscription-based content/services and transmit to Playnet Inc. a subscription purchase request, you warrant that all information that you submit is true and accurate (including without limitation your credit card number and expiration date), and you agree to pay all subscription fees you incur plus all applicable taxes. No cancellation of access to free content and/or services or to non-renewing subscriptions is required. Your subscription is personal to you and the members of your household, and you may not transfer or make available your account name and password to others, including without limitation your co-workers. Any distribution by you of your account name and password may result in cancellation of your subscription without refund and in additional charges based on unauthorized use. Squad Tools YOUTUBE Join our YouTube channel here. FACEBOOK Join our Facebook or Facebook Group DISCORD Join our Discord community server. FORUMS Check out our official game forums. X Join our X page.

  • Plans | WWII Online

    SUBSCRIPTION PLAN OVERVIEW World War II Online is an online-only, massively multiplayer game that requires an active account to play. We are a 100% player-funded indie project: you can play for free with basic infantry and equipment, but a subscription will unlock more units and will allow us to release more, and faster upgrades! ​ Sign up (no card required) and get a premium 14-day trial to try out everything WWII Online has to offer. After the trial, you will be automatically converted to a perpetual Free Play account. You will be able to upgrade your account any time to unlock more units and features. You can freeze your subscription and keep free play access, without losing your game name or rank. Special Note: “WWII Online: Chokepoint ” is a new game now in development by CRS’s Second Division and upon release, access to both games will only require one WWII Online subscription, either as a Free Player or as a Premium subscriber. For early access to Chokepoint testing, you must become a Hero Builder. SUBSCRIBE / ACCOUNT LOGIN Pricing FREE PLAY 100% free Max Rank 9 (2nd Lieutenant) Capturing Strategic Points Create missions Create a squad Deploying Player Placed Objects (incl. Mobile Spawns) Joining a Strategic High Command - Max HC Rank 22 (Side Commander) Infantry: Bolt Riflemen Reserve SMGs Airborne Riflemen and SMGs Light tanks (Reserve version) PZ II-C R35 Vickers Medium tanks (Reserve version) PZ IIIF H39 A-13 Light AA Flak30 (20 mm) Hotchkiss 25mm Light AT guns pak36 (37 mm) SA mle 34 25mm FR/US QF 2 pounder Aircraft BF-109E/1 Hawk 75 Hurricane MK 1 P-40B Unarmed Trucks and haulers Fairmile riverine ship All new signups get a 2 week premium pass for free (no card required) PREMIUM $17.99/mo USD Everything from free play, plus: Max Rank 13 (Lt. Colonel) All Standard Infantry Weapons All Vehicles All Anti-tank & Anit-aircraft Guns All Armor All Fighter Aircraft All Bomber Aircraft All Naval Ships BUILDER $29.99/mo USD Everything from premium, plus: In-game recognition tag Forum recognition tag Discord recognition tag Beta access for upcoming game changes Early Access to WWII Online: Chokepoint VIP communication with developers Exclusive in-game units: NCO Ammo bearer Commando CREATE ACCOUNT OVERVIEW OF THE HERO BUILDER PROGRAM After an overwhelming response from the community to open up more options to contribute to the success of WWII Online, we are now offering this option to do so. By becoming a Hero Builder, you are directly supporting game development and helping us do more. Each month makes a big impact, join the hero builder ranks now! ​ Early access to WWII Online beta testing (NEW) Early access to WWII Online: Chokepoint (NEW) Access to the "Commando" Infantry Class (NEW) Access to the "NCO" Infantry Class Access to the "Ammunition Bearer" Infantry Class FREE second towing account (special builder infantry classes listed above) Ingame "Hammer" Icon Special Discord Role (NEW) Forum Rank (Title) Forum Rank Avatar Forum name receives first letter capitalized Special "Builder" forums to get early bird dev news Hero Builder BUILDER FORUM AVATAR IN-GAME BUILDER HAMMER FIRST-PERSON IN-GAME BUILDER HAMMER THIRD-PERSON FREE TOW ACCOUNT BUILDER "AMMO BEARER" CLASS BUILDER "NCO" CLASS BUILDER "COMMANDO" CLASS The Commando Class is exclusive to the Hero Builders of WWII Online. They're equipped with a submachine gun and an anti-tank satchel. BECOME A BUILDER & SUPPORT DEV

  • Play | WWII Online

    START PLAYING WWII ONLINE 1. REGISTER In order to play, you'll need an account to login to the server. Get a premium 14-day free trial to try out everything WWII Online has to offer. After the trial, you will be automatically converted to a perpetual Free Play account with basic units. Valid e-mail activation required. NO CARD REQUIRED to start playing. Your information is securely guarded. Enlist & Download CREATE ACCOUNT 2. DOWNLOAD PC DOWNLOAD (64-BIT) MAC DOWNLOAD (64-BIT) LAUNCH THE GAME FROM A PC From your START menu, select Cornered Rat Software -> Play Online -> Log in using your account Username and Password. LAUNCH THE GAME FROM A MAC Double click the WWII Online icon -> Log in using your account Username and Password PATCH NOTES (GAME UPDATES) SYSTEM REQUIREMENTS Minimum System Requirements Windows 10 Mac OS 11 (Big Sur) Processor: Intel Core i3 or Ryzen 3 Memory: 8 GB Hard Drive: 3 GB Free Sound: On-board or better Graphics Card: NVIDIA GeForce 10xx series or Radeon 400 Broadband Internet Connection Integrated graphics not supported. 64-bit only applications. System Requirements Recommended System Requirements Windows 11 Mac OS 14 (Sonoma) Processor: Intel Core i7, Ryzen 5 or Apple M1 Memory: 16 GB Hard Drive: 3+ GB Free Sound: On-board or Better Graphics Card: GeForce GTX 30xx, Radeon RX 6000 Series, Apple M1 or Better Broadband Internet Connection Direct ethernet connection (not WiFi) for best experience. BEWARE: This is a simulator, classified as a serious game with a mature community. The game recommends at least 10 hours of practice, sticking with game veterans or an active squad. Being successful with vehicles in combat will require even more practice. There are no scripts, communication and cooperation between all online players is required to create action and achieve objectives. A game session should ideally last more than 1 hour since player-led operations require time and patience. Ask for help on the chat and Discord. We are working on new features to ease the onboarding of new players. 3. TRAIN YOURSELF Watch these interactive video tutorials. Game Manual 4. GET DISCORD Discord A large part of our community happens on Discord. This ranges from players using voice, answering questions, reporting bugs/feedback, getting live campaign intelligence, general discussions and signing up to server events and operations. This is a staple of the WWII Online community that you need! JOIN WWII ONLINE DISCORD

  • Game | WWII Online

    WWII ONLINE'S GAME DESIGN OVERVIEW OF WWII ONLINE World War II Online is a Massively Multiplayer FPS, simulation game set in the Western Front of WWII and hosted on a huge single map. There is virtually no limit to the number of players that can join the battlefield and fight as infantry, tanker, pilot or captain! BEWARE: WWII Online is a simulator, classified as a serious game with a mature community. You cannot play this game solo and cooperation between all online players is required to create action and achieve objectives. The game recommends at least 10 hours of practice , sticking with game veterans or an active squad. Your game session should ideally last more than 1 hour since player-led operations require time and patience. OFFICIAL GAME TRAILER Design Overview ONE SERVER One global server for all players to use. COMBINED ARMS Air, land and sea, all working together. VOICE COMMS Built-in voice for teamwork. COMMUNITY Mature, helpful game community. AUTHENTIC Created using historical documentation. UNLIKE ANY OTHER WWII GAME YOU HAVE EVER PLAYED Set in Western Europe (1939-44) you fight to win the war as Allied or Axis. Completely free to play. Optional Subscriptions/DLC offer more content. Built-in voice communications makes for engaging teamwork. World class gaming community with knowledgeable veteran players. One single worldwide, persistent game server holding thousands of players. Detailed FPS combat with over 200+ playable weapons, all manned by real people. Player leadership determines the outcome of the war (campaign), no scripts! Includes both a tactical FPS layer and strategic layer. ​ UNMATCHED IN SCALE, REALISM, AND REPLAYABILITY SINCE 2001 ​ Experience a strategic and persistent Campaign driven entirely by players, encompassing strategic planning and battles to control territories. With over 240 weapons and vehicles, technological advancements from 1939 to 1944 allow players to pilot Spitfires, drive Tigers or Sherman Fireflies, operate Flak36 88mm cannons, and sail destroyers. ​ W WII Online is the first ever massively multiplayer FPS simulation game that immerses players in the Western Front of WWII. Hosted on a massive single game server, there are virtually no limits to the number of players who can join the battlefield and fight as infantry, tanker, pilot, or captain. ALL-OUT WAR ON A MASSIVE SCALE Immerse yourself in a vast, interconnected, and zone-less game world spanning 300,000 square kilometers. Engage in immersive combined arms PvP combat with seamless communication between Army, Air Force, and Naval units. The outcome of battles is shaped by the collaboration of players. There are no limitations on the number of players who can participate in a single battlespace. Realism SERIOUS HISTORICAL ACCURACY Experience true authenticity with weapons, vehicles, munitions, and ordinances that perform according to realistic values. Achieved through access to historical archives and the expertise of military professionals, our advanced proprietary game engine offers unparalleled depth. From tank and aircraft armor to internal components, every detail is meticulously modeled down to the millimeter. HIGHLY DETAILED DAMAGE MODELS Our damage models provide extreme detail, allowing for the destruction of individual components in vehicles, including crew, weapon storage, and gas tanks. This is not a mere hitbox system. Every shot fired triggers multiple calculations that determine the consequences of the round impact, such as angle of obliquity, round speed, armor thickness, internal spall, armor penetration, and damaged tank parts. A well-placed shot can instantly eliminate or disable your enemy. Combat Realism Realism is taken to a new level - This isn't another arcade-style WWII shooter! Our weapons and vehicles are modeled utilizing historical data after hundreds of hours of research. The game's designers came to WWII Online from award-winning MMO combat flight simulation titles and have carried over a dedication to realism and simulation style game play whenever possible. ​ Simulation A proprietary physics engine powers an advanced, component-based damage model for vehicles that simulates the actual components found in WWII units. In addition, we accurately model armor thickness down to the millimeter and flight models for aircraft down to every surface and control for a true-to-life simulation. Even the ballistics are precisely and accurately modeled for each type of bullet or round in the game. ​ All of these elements provide realism, creating a skill-based simulation where players must learn to properly employ the weapons and equipment available. ​ The video seen below helps explain damage and ballistics modeling in the game and gives you a taste of the simulation style gaming experience in WWII Online. DAMAGE MODEL EXPLAINED The below video was created with a previous version of the game's graphics engine and does not represent the current graphical presentation. ​ Damage Model Massively Multiplayer (MMO) All combat is alongside live players in the same game world where every vehicle or weapon is controlled by a real person. The game world is a single zone-less map set at half scale of the European Theater between 1939-1944. From this map, the game provides winnable campaigns that are completely player-controlled and non-scripted. Some campaigns have lasted for more than two months before a victor was decided. ​ Teamwork We believe that, more than in any other MMO game, effective teamwork is a requirement for victory in WWII Online. Click a button below to learn more about an area of interest. Massively Multiplayer FAIR GAMEPLAY FOR ALL Victory in engagements is determined by strategy, tactics, teamwork, and weapon handling skills, just like in real life. WWII Online ensures a level playing field without special power-ups or advantages gained through item purchases, fostering a balanced and competitive environment. ​ SQUAD-DRIVEN GAME WWII Online requires time investment and emphasizes teamwork. To make the most of your gameplay experience, it is highly recommended to join a squad and utilize voice communications. Each time you log in, you will receive a pop-up window showing currently available squad recruiters. For optimal coordination, join the WWII Online Discord Server . Integrated voice comms are currently in development. ​ CONTINUOUS DEVELOPMENT WITH FREE UPDATES Since 2001, thousands of man-hours have been invested in continuous development. Every 3-4 months, a new update (patch) with fresh content is released. Check out the current development roadmap on Trello for more details. Media

  • Auth Errors | WWII Online

    authentication error Looks like you're having trouble logging into WWII Online, let's get you moving in the right direction. ​ Make sure your username and password are 100% correct. Do not use any special characters. Make sure the capslock key is off. Try resetting your password if you've forgotten it. Don't forget to check your spam box if you reset your password. PASSWORD RESET need more help? Please contact our support team and we'll work on getting you into the game ASAP! CONTACT SUPPORT

  • Member Page | WWII Online

    We can’t find the page you’re looking for This page doesn’t exist. Go to Home and keep exploring. Go to Home

  • 404 Error Page | WWII Online

    Notice from crs S! WWII Online Community, we're building a new website and some things are still in development. Please navigate to the home page. Don't worry, we're still working on it www.WWIIOnline.com

  • No Patch | WWII Online

    bad patch error Sometimes a bad patch might mean you're unable to access the patch server, or your current game version is so far behind that it's time for a fresh start. 9/10 this issue can be solved by simply downloading a full installer of the game. GO TO DOWNLOADS need more help? If you've tried to download the latest full installer and still have issues logging in, be sure to contact our support team. CONTACT SUPPORT

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