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Campaign 221 Updates Cse644 Takes Axis Lead, Quincannon Holds Allies, AO Removal Cut to 3 Minutes
Campaign 221 begins with a leadership change for the Axis and a reduced operational timer affecting both sides. Cse644 takes over as the Axis Commander-in-Chief, replacing Checov, while Quincannon continues leading the Allies. The Area of Operations removal time has decreased from 5 to 3 minutes. This timer change, though seemingly minor, significantly impacts attack rhythms, defense strategies, and town pressures. Combined with new Axis leadership and steady Allied command,

OHM
Oct 62 min read


Campaign 220 has been won
Campaign 220 has officially ended in an Allied victory! The Allies secured the win by capturing 9 Axis factories and the towns in which they were located, bringing Campaign 220 to a successful conclusion. The server is now in Intermission Mode while preparations are made for the next campaign. Campaign 221 is scheduled to begin Wednesday at 12:00 PM Eastern Time (US East Coast). Congratulations to all players who participated, and thank you for another hard-fought campaign.

OHM
Oct 41 min read


Rank Threshold Fix
CRS has adjusted rank threshold requirements, to make earning rank easier on the lower end, and require grinding for officer ranks.

XOOM
Sep 251 min read


Campaign 220 has started!
In campaign 219, the Axis achieved victory in 31 days by seizing 9 French factories. They attempted to target both British and French factories, but the Allies resisted and drove the Axis off the island. During our attempt to switch to intermission, we encountered an issue with starting the server, which delayed the beginning of the intermission. After identifying the problem, we managed to start the server and proceed with the intermission. The development team is investigat

OHM
Aug 271 min read


Axis Win Campaign 218!
Axis Win Campaign 218! They were able to win the campaign by capturing 10 Allied factories and owning the towns they are in. This campaign lasted 101 days. We saw the front line move back and forth, with the Allies getting close to the Axis factories, and then the Axis made a push and continued until they secured victory. Looking at some stats: Allied casualties: 192,796 Axis casualties: 179,149 Only a 13,647 difference. As this was a long campaign, the intermission will be j

OHM
Jul 221 min read


End of Operation Reaper
CRS Thanks all who took part in Operation Reaper and would like to request every player's feedback!
Hermes Silva
May 251 min read


Operation reaper event
Come and watch as the Axis try to turn the tides of the war in a massive, all-out offensive in the Netherlands!
Hermes Silva
May 222 min read


Campaign 217 ends! Intermission, plus Campaign 218 on 11APR2026!
We're currently in intermission and testing some settings. Campaign 218 will begin this Saturday 11APR2026 at around 0800 PST (GMT -8). Rally up, and be ready to go!

OHM
Apr 92 min read


Campaign 217: Launch and Changes
Game & Supply changes coming to Campaign 217. Slowing down capture, stabilizing TZ3, increasing surrender timers and tier adjustments.

XOOM
Mar 172 min read


axis win campaign 215 and 216 start time!
Campaign 215 was won by the Axis after 41 days of battle. During the campaign, we had a release that didn’t go exactly as planned. We worked through the issue and were able to get the British Army back into the campaign. With that resolved, our next concern was ensuring a smooth transition into intermission and then back into campaign mode. TMAN and XOOM put in the work to make sure we could return to campaign successfully, with PILOTMC and GADGET on standby just in case. Tha

OHM
Feb 191 min read
Scheduled ISP Maintenance: 2/14/26
Please take note that WWII Online services will be interrupted on February 14th, 2026 starting around 12AM Pacific (GMT -8) and is expected to last until about 6AM PST.

Cornered Rat Software
Feb 121 min read


Campaign 213 has started !
WE have 2 new Cinc's this campaign

OHM
Oct 4, 20251 min read


Axis win campaign 212!
Campaign 212 was won by the Axis in 153 days! During this campaign we watched the Allies push the line to one of the Axis factories, but...

OHM
Oct 1, 20251 min read


The Numbers are in: WWII Online is more balanced now, and the Campaign is better.
Cornered Rat Software made a commitment to address game balance and has indeed achieved better game balance resulting into healthier game play. This continues to be an active series of solutions being implemented and tweaked to get the recipe just right!

XOOM
Aug 8, 20255 min read


Campaign 212 Begins Now!
Join the 212th campaign of WWII Online which is starting April 30th, 2025. It includes the new 1.37.12.0 patch. Subscribe and/or upgrade for maximum access and continuing to support the operation and development of WWII Online. S!

XOOM
Apr 30, 20252 min read


campaign 211 was won by the allies
"Campaign 211 was won by the Allied forces! The campaign lasted 57 days, featuring intense battles in the northern new towns, where the...

OHM
Apr 27, 20251 min read


Campaign 210 starts now !
WWII Online launches is 210th campaign on December 13th, 2024!

TMAN
Dec 13, 20241 min read


Victory Declared: Axis win Campaign 209!
VICTORY DECLARED: Axis have won Campaign 209. A new campaign starts this Friday at 9AM PST. Enjoy intermission until then. Salute!

OHM
Dec 10, 20241 min read


Campaign 209 just started!
A fresh new campaign (209) has just started with Welcome Back Soldier continuing until the end of this month. F2P receive ATRs and Snipers.

XOOM
Nov 21, 20241 min read


Campaign 208 setup / changes
We're making some Campaign rule changes to help support game balance across all time zones. Please continue reading.

Cornered Rat Software
Oct 17, 20242 min read
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