Welcome to WWII Online, where we specialize in delivering authentic WWII first person shooter gaming experiences (PC & Mac).

Sign up to receive access to both WWII Online (Our combined arms MMO FPS) and WWII Online: Chokepoint - our modern tactical shooter currently in development.

Read about the Future of WWII Online | 2023 Development Roadmap
Tanks, Planes, Infantry, Campaign style game play, Fight to control Europe. Massive scale.
Infantry only Tactical First Person Shooter, Built-in Voice, Battle over Chokepoints. Powered by UE4.


Support development of the WWII Online Franchise

Support game hosting and services

Unlock all standard infantry weapons

Unlock all vehicles (air, land and sea)

Unlock squad creation - command your crew

Unlock all forums and community features

Unlock special vehicle decal customizations

Earn maximum in-game rank for your avatar

And a whole lot more!

WWII Online is 100% player funded. All subscriptions go to support our development studio and upkeep of server costs. Help us develop WWII Online's future and become a subscriber today!


Largest playable area in a shooter videogame

First MMO first-person shooter (FPS) videogame

First massively multiplayer online war game

WWII Online News

Here's the latest news from the RATS. Read our current roadmap.

Welcome aboard, Eddie05!

Matt "Xoom" Callahan

We would like to welcome aboard, "Eddie05," to Cornered Rat Software! As a long-standing member of WWII Online and participant in our volunteer programs, we're pleased to announced that Eddie05 will be reactivating the WWII Online Training Corps in an effort to teach new players the game and help veterans enhance their skills. He will also be assisting with updating the Wiki to keep information relevant. He will need your help to make the Training Corps an active and engaging experience. Please continue reading to hear a word from Eddie05 himself via his introduction.

Read more ...

2023 Roadmap for WWII Online

Matt "Xoom" Callahan

Our plans are shifting full force to innovation and bringing WWII Online into the modern age. This is the moment you've all been waiting for and asking us to capitalize on! This roadmap will demonstrate updated workflows to bring us the latest graphics as we pursue Unreal, while simultaneously providing visual upgrades to WWII Online 1.0. We're going to show you demonstrable progress including the game world conversion status as well, including the first work-in-progress shots showing part of our game world in the Unreal Engine. We also have tremendous news for squads and how the player base will be able to drive gameplay. 

Please enjoy this jam-packed roadmap plan which helps set the tone and expectations for our overall direction of WWII Online. As always, thanks for being subscribed and providing the fuel for Playnet/CRS to achieve these goals.

Read more ...

Readme: Version (Hotfix)

Cornered Rat SoftwareHappy New Year soldiers! This hotfix is aimed at smoothing out integrated voice comms some more. We have plans to add TARGET voice chat and more features soon. Please continue to use IVC and standby for more updates on this. Thanks for your support!

Read more ...

Our Recent Works

Recent and upcoming work developed for WWII Online.
Interested in volunteering to help development?
Several volunteer opportunities exist at CRS, ranging from Software Development (C++), 3D Modeling / Animation (3DS Max), System Administration (Cisco, Linux background), to Community Management, Customer Support and Marketing / Social Media. Click the link below to see how you can contribute to WWII Online's success!

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