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Make history come to life or change it completely as WWII Online demonstrates the scale of combined arms warfare in a breathtaking and brutally realistic gaming experience. All combat is in first person alongside live players in the same game world where every vehicle or weapon is controlled by a real person. The game world is a single zone-less map set at half scale of the Western European Theater between 1939-1944. From this map, the game provides winnable campaigns that are completely player-controlled and non-scripted.

Play as a soldier, pilot, ship captain, paratrooper, truck driver, mission leader, high command officer, squad leader and much more!

Get started below by selecting the "PLAY NOW" button.

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Reasons to play WWII Online

FREE Rifleman Account

Rifleman Account (NO CARD required)
gives you base level access to the game which will allow you to participate in a squad and in all battles. You'll be able to capture strategic points, re-supply friendly troops and join our community by participating on the official game forums.

This account will remain active indefinitely and you can subscribe at anytime. You will always have Rifleman access to the game once signed up.

What our fans say

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Subscription Drive - Progress

Updated daily, showing the progress of the subscription drive.

Hero Builder Goal -- 17 / 195 (178 to go)9%
Premium Subscriber Goal -- 0 / 520 (520 to go)0%
Combined Overall Progress1%

Latest News

Upcoming 1.36.1.0 Release Overview

SCKING

Happy Friday! I had asked Xoom if I could do the Friday Dev report this week in order to talk about the development that is in the pipeline and my team is currently testing. We are working on 1.36.1.0 which is our first release after the big release of Hybrid Supply. We aimed for this release to be a “Maintenance” release to try and focus on the little bugs that have been around. Both the production team and development team have been focused on these tasks. That doesn’t mean we have ignored adding a few features to this release as well.

Read more ...

A review of WWII Online after 1.36

XOOM

So you've all heard about this big glorious patch called "1.36 Hybrid Supply." We've talked about it for the last couple of years and we're right now in the middle of the first Campaign of this, and we have some great observations to share with you. Here's the big news: it's working as intended, and has received an 84% approval rating from in-game polling. Players are now deciding where to go, supply is available for all personas on a greater scale, High Command officers are not overburdened and that old school WWII Online feel of battles is back! Let's dive into this update and get some more detail.

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Community Report: OP Catapult AAR

TMAN

In todays Community Management news we will recap Operation Catapult and some of the huge battles we had this past Saturday AND Sunday.  We will announce the two more “Top Player Awards so far in this campaign and finally a report from our Allied Commander in Chief, Bondpaul and the Axis Chief of Staff to the CinC Dudecan.

Read more ...

Our Main Goals

Here's the progress on some of our main goals below. Check our latest roadmap (here) for full details of our plans.
1.36 "Hybrid Supply"100%
64 Bit Development75%
Me109 G2 Jabo (Fighter Bomber)95%
Loadouts for Vehicles50%

Latest SoundCloud from the Lead Rat, "Xoom."

Our Recent Works

Here's some of what CRS has been doing for WWII Online as of late...

Meet Cornered Rat Software

Affectionately known as "The Rats", these awesome people develop World War II Online. Most of our team were community members (players) of the game first. You'll find us in all CAPS or see an interesting "Rat Icon" next to our names in game and in the forums talking with players. We like to stay close to our community and we're die hard WWII Online fanatics. Feel free to send us an e-mail, thanks for your support S!

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© 1999-2019 Playnet, Inc. All Rights Reserved | Developed by Cornered Rat Software, LLC.
Playnet™, World War II Online™, WWII Online™, Cornered Rat Software™, are trademarks or registered trademarks of Playnet Incorporated.
Other marks used herein are those of their respective owners.
  

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