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Make history come to life or change it completely as WWII Online demonstrates the scale of combined arms warfare in a breathtaking and brutally realistic gaming experience. All combat is in first person alongside live players in the same game world where every vehicle or weapon is controlled by a real person. The game world is a single zone-less map set at half scale of the Western European Theater between 1939-1944. From this map, the game provides winnable campaigns that are completely player-controlled and non-scripted.

Play as a soldier, pilot, ship captain, paratrooper, truck driver, mission leader, high command officer, squad leader and much more!

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What our fans say

Latest News

Survey: WWII Online's Path Forward

XOOM

As a continuation to our Facebook poll released a couple of days ago, we want to continue the collection of feedback to determine our course of action come completion of our Roadmap. We believe it is time for us to plan a bold course of action to modernize WWII Online and bring it into present day standards to the best of our ability. So this week we'll be asking you to provide your valuable feedback to the table so we can better plan the path by which we can achieve maximum support. Please head over now to our [Survey: WWII Online's path forward and YOUR thoughts]. We need everyone to participate on this one. Development continues currently on our Roadmap and this survey is not stalling any effort. This is purely an exercise in planning and feedback gathering. The options provided may not produce the final outcome - S! ty

Hybrid Supply - 2018 Roadmap Update - Fallen Soldier

As we enter the last few months of 2018, CRS teams continues to make great strides on their Roadmap items. Our terrain breakthroughs have enabled us to repair many issues these past few months, placing new objects (bunkers, buildings, etc), and (soon) expanding the map with new towns. 64 bit conversion is nearing its final development stage, and was not an easy task. Hybrid supply is just around the corner with a brief overview listed below. We have an amazing volunteer team that is passionate and dedicated to WWII Online! Don't forget, this Sunday is Ryman vs Mitch event. All access continues until this Sunday as well, so login and play now!

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Our Main Goals

The below goals are just a sliver of the future goals that the team plans to bring to the WWII Online game world.
2018 Roadmap Completion70%
64 Bit Development58%
1.36 "Town Based Supply"75%
Downloadable Content (Steam)100%

Latest SoundCloud from Xoom, the Lead Rat

Our Recent Works

Here's some of what CRS has been doing for WWII Online as of late...

Meet Cornered Rat Software

Affectionately known as "The Rats", these awesome people develop World War II Online. Most of our team were community members (players) of the game first. You'll find us in all CAPS or see an interesting "Rat Icon" next to our names in game and in the forums talking with players. We like to stay close to our community and we're die hard WWII Online fanatics. Feel free to send us an e-mail, thanks for your support S!

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© 1999-2018 Playnet, Inc. All Rights Reserved | Developed by Cornered Rat Software, LLC.
Playnet™, World War II Online™, WWII Online™, Cornered Rat Software™, are trademarks or registered trademarks of Playnet Incorporated.
Other marks used herein are those of their respective owners.
  

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