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Readme: Version 1.39.2.0 (2026 Roadmap Completed)
1.39.2.0 completes the 2026 roadmap and provides Local 3D (Proximity) voice chat, new armored cars for Hero Builders, automatic transmissions for ground vehicles and much more!

Cornered Rat Software
4 days ago2 min read


WORK IN PROGRESS: 234/2 “Puma” – UNREAL ENGINE READ
The German 234 series yielded a heavy armored car with great speed, capable of driving just as fast forward or backward, with substantial trench-crossing and fording ability, and a road range of 1,000 kilometers. That is almost the entire distance from Benghazi, Libya to Alexandria, Egypt which is approximately 1,100 kilometers.

TEX64
Oct 122 min read


work in progress: aec mk ii ARMOURED CAR - unreal engine ready
Work In Progress AEC MK II preview screenshots. Of historical note, as the war progressed, marks II and III were produced in limited numbers, totaling over 600 vehicles. The AEC MK II with the QF 6-pounder fulfilled reconnaissance and support roles with the ability to surprise enemy armor with its potent main gun.

TEX64
Oct 102 min read


work in progress: m8 armored car - unreal engine ready
Work In Progress: Armored Cars are being tested for an upcoming release. The M8 "Greyhound", AEC MK II, and 234/2 "Puma" armored cars showcase CRS' continued development of Unreal Engine-ready models.

TEX64
Oct 92 min read


Dropping Mac "Intel" support: 1JUNE2027
WWII Online is dropping Mac "Intel" support on June 1st, 2027. Learn more about why, and plan your upgrade path soon!

XOOM
Sep 231 min read


Readme: Version 1.39.1.0 (qol + cleanup)
1.39.1.0 focuses on quality-of-life improvements, mission usability, battlefield awareness, and general polish. This patch adds new mission and map functionality, terrain and Firebase updates, improved player feedback, and several gameplay, deployment, and UI fixes.

XOOM
Sep 172 min read


Readme: Version 1.39.0.1 (UI cleanup)
Thanks to ongoing reporting from players and a fairly rapid turn around from our team, we've been able to assemble this hotfix fairly quickly. We didn't anticipate the size of it getting like this, but it could easily be considered its own release. We hope you enjoy and it should improve overall quality of life of playing each day.

XOOM
Aug 242 min read


Readme: Version 1.39.0.0 (UI Overhaul)
Introducing a completely revised user interface to WWII Online, dramatically improving new player onboarding experiences and optimizing awareness for veteran players as well. This marks the first major UI update since the WWII Online: Battleground Europe release (2005-06).

XOOM
Aug 172 min read


Massive User Interface Overhaul Incoming
The biggest User Interface overhaul in the last 20 years, is coming to WWII Online! Instant Action Button, new Persona Screen, new Active Battles screen, and new Mission Creation paradigm!

XOOM
Aug 44 min read


Readme: Version 1.38.5.0 and New Campaign #219
New Campaign #219 starts today and Version 1.38.5.0 is a massive upgrade to daily playability with your mini-map now showing facilities directly on it and nearby town labels. This is crucial because you can now see ownership changes take place right there and avoid having to open up your main map, keeping you battle ready and informed.

XOOM
Jul 252 min read


Open Beta: Version 1.38.5.0
WWII Online enters Open Beta and includes 3 roadmap deliveries, several quality of life improvements and more!

XOOM
Jul 202 min read


Restoring Antwerp and Brussels as big cities
Antwerp and Brussels are being restored as big cities (not multiple towns) in WWII Online to restore sustained fighting and avoiding easy late-night captures. Coming soon in update 1.38.5.0.

XOOM
Jul 131 min read


Enhanced Mini-Map: Coming Soon!
The mini-map is being enhanced to show town names, objectives, contestment, facility icons and so much more. It's a huge quality of life update and will dramatically improve situational awareness.

XOOM
Jul 61 min read


Chokepoint Dev Update: May 2026
Cornered Rat Software continues development on WWII Online: Chokepoint. Strong progress on re-introducing content and fixing the map, "Carentan." Chokepoint is a vital goal toward innovation and growth by creating awareness to WWII Online.

Cornered Rat Software
May 262 min read


Readme: 1.38.4.2
1.38.4.2 is a hotfix focused on cleaning up issues that occurred post 1.38.4.0. Based on your reports these were the most globally urgent to resolve.

XOOM
May 201 min read


Readme: 1.38.4.0
Introducing Mission Target Change to WWII Online and improves quality of life during game play.

XOOM
May 71 min read


Open Beta: Version 1.38.4.0
WWII Online enters "Open Beta" to test target mission change, which enables the mission leader to dynamically update their mission target on the fly to meet battlefield needs.

XOOM
Apr 131 min read


WWII Online Q1-2026 Recap from Xoom
A Q1 2026 recap outlining WWII Online’s progress and ongoing improvements from Xoom.

XOOM
Apr 64 min read


Readme: 1.38.3.0
Version 1.38.3.0 (Patch) - March 2026: This update focuses on quality-of-life improvements and resolves issues introduced during recent core game engine advancements.

XOOM
Mar 22 min read


Readme: 1.38.2.1
This patch cleans up issues affecting game play and graphics post-1.38.2.0 launch. Every update includes cleaning up technical debt and improving WWII Online.

XOOM
Feb 61 min read
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