Chokepoint Dev Update: May 2026
- Cornered Rat Software

- 11 minutes ago
- 2 min read
It's been a little bit since you've heard about WWII Online: Chokepoint, so as we get closer to approaching our anniversary I wanted to let you know that we're making good progress in Unreal Engine 5, and more and more things are getting worked out.
The current focus for the team is to get the map Carentan squared away. This includes fixing up the boundaries, expanding on the existing artwork and making the environment more believable (populated).
Additionally, restoring content that was previously functional remains an active priority and recent additions include the Gewehr43 (German semi-automatic rifle) and the MP40 (German submachine gun).
Chokepoint remains an essential priority to develop in the UE5 environment and bring more awareness to WWII Online overall. The team is growing stronger, our tools are getting better, and we're on our way to getting this thing going.
Without further ado, please observe these new additions in our current Unreal Engine 5 environment. Remember: All of this represents a strong work in progress.










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