top of page
Writer's pictureXOOM

Population Balance Mechanism(s)

Under my direction the Game Management team has re-enabled Spawn Delay to be less than 10 seconds (presently 2 seconds max as of this writing) because we found through internal testing that other game balancing tools such as persona screen delay was not functional, and dependent on spawn delay actually being enabled.


We re-enabled it as a live test to review certain functions and make sure we had accurate information and live data to work with. While this isn't how we always do things, sometimes these tools require us to be direct in nature like that.


Additionally, players on both sides have been requesting better feedback about who is overpopulated vs not? Re-adding spawn delay at this time provides baseline information beyond the persona screen to give you actionable feedback as to the imbalance situation.


Population balance in WWII Online is absolutely paramount, because we have a duty at all times - regardless of side - to raise a support flag for players logging into support the under dog. This improves the overall experience globally, and all settings related to game balance are in fact - global, meaning it does not favor one side vs the other (allegiance). It is only concerned with the population imbalance, the percentage of that swing, and so on.


We understand that this was not ideal to re-add in the middle of a campaign, however the total absence of some of these functions working and coming to that realization after testing made it clear that swift action was required in the name of a healthier WWII Online overall.


Going forward other changes on the persona screen delay should be anticipated, and we will keep the actual spawn delay as low as possible, and without it being something adjusted in the middle of a campaign unless there's some sort of clear emerging need as found on Tuesday January 23rd, 2024.


Your patience and grace is appreciated on this one, and both sides / all players will benefit from better feedback about imbalance. Thank you.

Salute!

219 views2 comments

Recent Posts

See All

2 comentários

Avaliado com 0 de 5 estrelas.
Ainda sem avaliações

Adicione uma avaliação
Boli420
Boli420
03 de mai.

When I keep spawning into yet another camp fest and die while trying to get away from the spawn, I simply don't play. Now I just see the spawn delay at the persona screen and don't even bother logging in... Won't cancel my sub over it, but will wait till the side-switchers accidentally let the sides get closer to even before logging in again. (Nor will I become a side-switching camper just to get in some playing time...)

Curtir

798ryder
25 de jan.

Good. I hated not knowing who was underpopulated and the lack of sidelock was a killer. I may resubscribe on the back of this.

Editado
Curtir
bottom of page