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  • Game Patches & Updates (162)

    News related to patches and game features in production and slated for an upcoming release.

  • Game Servers (134)

    Updates and news regarding game server operation and maintenance.

  • Development Notes (138)

    Items posted by a Producer related to feature and tech development for the game. Often these items are not yet associated with a scheduled patch or update.

Help "Doc" fight lymphoma

XOOM

We're breaking from standard front page news protocol, and report that today we have learned that one of our long-time friends and fellow RAT, Geof “Docdoom” Evans, has been diagnosed with Lymphoma (cancer). This news is difficult to bare and we want to do what ever is possible to help Doc in this trying time.

If you know Doc, you know he’s not the kind of guy who asks for help. CRS, both present and retired RATS, have all come together in recognition that we need to not only make sure people know about this, but are provided with an opportunity to help mitigate the burden now placed on our friend, and brother in arms, Doc.

Help him now by going to: https://www.gofundme.com/help-doc-fight-lymphoma 

Changes to Campaign Supply & Ranks

XOOMCampaign 158 starts tonight, at 7:30PM Server time. We have made some pretty significant supply changes to WWII Online's Campaign that will restore functional purpose for our specific flag types (Headquarters, Infantry Brigade, Armored Brigade). We have also made significant changes to rank access so that we can make sure early war, easier to operate equipment can be obtained by the lower ranks, and more difficult / higher valued units can be preserved for veterans. This Campaign we will also be keeping the Trucks open and available for free players, and we'll monitor mobile spawn deployments closely to see if there's an improvement. Please continue reading. Reminder: All Veterans have a Rifleman account and can login, play, and chat on the forums at anytime.

Read more ...

Welcome back TMAN!

XOOMI'd like to welcome back "TMAN" as our newest addition to the Community Management team here at CRS, acting as Assistant Community Manager he'll be working with the High Command programs, specifically assigned to the German High Command at present. He is a wealth of knowledge and a highly experienced player/officer of WWII Online. Continue reading to see a message from him within, and please show him a warm welcome back.

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HC and 1.36 Hybrid Supply (Discussions)

CHIMMWWII Online has had several iterations since its 2001 release. Some remember only 2 towns to battle in, climbing up trees, sniping from rooftops, no mobile spawns, even destroying forward bases from the air (to name a few). The game has come a long ways and CRS is working to incorporate some refined elements of the past and present. Currently we have some big discussions about 1.36 Hybrid Supply which are revealing what's happening behind the scenes and what's to expect as a player in detail as CRS is actively developing the initial implementation, which is now in Alpha testing.

Read more ...

Player Forums

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Development Announcements
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Upcoming Events Calendar
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Chat
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Forum Types

Where Players can go and get assistance from the Community. Whether they have a PC or Mac issue or even needing help with Discord.

Where Players can get into detailed discussions with the Development Team about bugs that are found within WWII Online.

A place where Free to Play Players can communicate with the community and the Development Team. This forum also serves as a place where announcements from the WWII Online Development team can be made.

This forum allows for Premium Subscribed Players to communicate with the Developement Team behind closed doors. This area is also where each branch (Barracks, Hangar, and Harbor) can congregate.

Allows Squads to have a hosted Squad Forum that they are able to maintain on their own and is meant for only their Squad Members. This forum allows Squads to have Squad Discussions without the need to purchase and run an externally hosted Squad Forum.

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Development Roadmap

Italian Soldiers

  • Italian M1891 Carcano Rifle
  • Italian Berretta 1938/42 submachine gun
  • They will use Germany's grenades, binoculars, knife and other equipment

Tank Busters

Stuka G2, Hurricane Mk II D and P39 Airacobra
100%

Flight Model Review

To start, the BF-109 flight models have been drastically improved in terms of its handling, in accordance with historic values.

Update Legacy Artwork

60%

US Airborne Paratroopers

100%

Tank Smoke Rounds

Smoke rounds, White phosphorous
100%

1.36 Release

  1. Redeploying High Command's focus on cultivating great community relations and massive, coordinated battles.
  2. Giving squads greater value, and say in the direction of a Campaign, or battle.
  3. Simplification of the user interface, less clicks, better design and more user friendly.
  4. Restoring rear line re-supply and interdiction operations.

Allied .30 Caliber Light Machine Gun

75%

German Sturmgewehr 44

75%

Allied M1A1 Carbine

95%

Plane Variants

  • Me 109 E-4 Jabo
  • Me 109 G-2/R-1 Jabo
  • US P39D-1
  • French Hurri IIb
  • FW 190 A3
  • US P40F
  • US P39N-5

Integrated Voice Comms

  • Users will be able to communicate directly in-game
  • No additional download or client is planned
  • Our goal is to have 3D positional audio for local communications
  • A radio transmit function will exist (over the net)

64bit Game Application

58%

Ballistics Audit

High Explosive, Kinetic Energy, Small Arms
95%

Tank Variants

  • Close Support
    • Matilda MkII CS
    • Crusader MkII CS
    • Churchill MkIII CS
    • Crusader MkIII CS
    • Churchill MkVII CS
  • Mk VI 15mm Besa
  • Stug H 105
  • Firefly (as pictured from the war below)
  • Achilles
  • Pz III L

Terrain Enhancements

80%

High Command

Both sides, in WWII Online, have player-run groups, known as the High Command (HC), responsible for strategic management of the side's forces. High Command players have their own avatar and when they broadcast on the Ops channel a small "HC" symbol is displayed rather than the American, British, French or German side's symbol. An in-game list of all currently logged in HC players is available. HC players have abilities that are not available to the rest of the playerbase, namely in the placing of Attack Objectives (AOs). When an AO is placed on a town, the other side gets an automatic Defence Objective (DO) on that town allowing all players to know that it is under attack. Ten minutes after an AO is first placed on a town, the town's Depot Office building, City Office building, and Rail Road Office buildings all become capturable. These capturable buildings are collectively known as Capture Points (CPs). Entering the Flag building linked to an Office building (marked with a large flag) will show an attacker how long it will take for the building to become capturable.

Host Squads

How Does it Work?

Squads volunteer to accept a rotation of new incoming users to the game. Host Squads are on a rotating schedule so new players can receive the best support and existing squads are not overloaded with a wave of new players.


Each time a new player signs up to WWII Online, Host Squads auto-recruit these new soldiers to their squad and engage them right as they come through the doors. This direct human interaction leads to HUGE retention opportunities that result into a more populated game world for EVERYONE. 


How Does it Benefit the Game?

It’s a double win, existing squads have the opportunity to grow their squad numbers and build new relationships, while new players receive direct support in their very first experiences in the game. 


The Game's Core is Squads

Most players are in a squad and it provides the basic level foundation of teamwork, friendship and retention of existing and new community members.

Receive Trainer Tools!

All Host Squad representatives receive trainer tools which allow you to be visible when a player types ".tr" This means you can globally contribute to any support needs for new and existing players.

© 1999-2018 Playnet, Inc. All Rights Reserved | Developed by Cornered Rat Software, LLC.
Playnet™, World War II Online™, WWII Online™, Cornered Rat Software™, are trademarks or registered trademarks of Playnet Incorporated.
Other marks used herein are those of their respective owners.
  

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