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Readme: 1.38.1.0

World War II Online 

Version 1.38.1.0 - November 2025 


Victory Points (VP) introduce an exciting new way for Free-to-Play users to access premium content through in-game effort. Players can now earn VP by performing supportive actions—such as guarding Capture Points (CPs) or deploying Mobile Spawns (MSs)—and use them to unlock premium units, provided they have sufficient VP and Rank.


Premium subscribers continue to enjoy full, unrestricted access to all units and do not need to worry about VP costs.


VP earnings are capped on a 24-hour, per-account basis. Earning and spending rates may be adjusted at any time by Game Management. VP is refunded when a player successfully returns to base (RTB) with an undamaged and surviving crew or if the player is spawn-camped (death within 30 seconds). Additionally, VP unit costs are discounted when playing on the underpopulated side.


A quick reference card of the updated spawn lists in-game.
A quick reference card of the updated spawn lists in-game.

Features

  • Victory Points System: Fully implemented, including all supporting systems and controllers.

  • Lighting Enhancements: Foundational visual improvements to current and future environments.

  • Frontline Display: Ownership now visible directly on the in-game map.

  • Fire Base Visibility:

  • Active Fire Bases are now automatically displayed on the frontline.

  • Inactive Fire Bases appear at 25% transparency across the game world.

  • Fortified Mobile Spawn (FMS): Completely redesigned with 360° security.

  • Separate spawn locations for Infantry and Guns.

  • Damage threshold doubled due to increased object size (8 bombs / 8 satchels).

  • New Aircraft: Wellington bomber added to the French Air Force via the Lend-Lease Act.

  • Aircraft structural failure limits have received a safety factor increase.

  • Quality of Life:

  • Option to save login credentials on Playgate (PC).

  • Reorganized spawn list for clearer Green–Yellow–Red availability status.

  • Sufficient VP in wallet will change Red --> Green or Yellow (based on rank).

  • Visual Upgrades: Several AI gun models improved.

    • Some buildings have had Textures updated .

    • Some Normal and Specular maps have been added to terrain.

  • Progression: Rank thresholds increased.

  • Credits: Updated to reflect the current development team.

  • Store Messaging: Upsell content now includes Victory Points information.


Bug Fixes

  • Improved prediction smoothing globally for high-ping users.

  • Fixed missing shadows within the game engine.

  • Infantry can no longer clip into fuel tanks.

  • Gun emplacement PPOs no longer obstruct overpass openings.

  • Resolved texture flickering on the M4A2 Sherman.

  • Valentine commander can no longer use periscope with hatch open.

  • German LeFH howitzer stability improved after firing.

  • Billboards no longer exhibit texture distortion at 200m+.

  • In-game promotion window now fully visible at the top of the screen.

  • A20C dorsal gunner now has twin .30 cal guns.

  • C47 and JU52 wheels in third person now rotate.

  • Gun barrels on several vehicles no longer go through walls.

  • Bailed aircraft crew members now parachute to ground properly.


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Playnet™, World War II Online™, WWII Online™, Cornered Rat Software™, are trademarks or registered trademarks of Playnet Incorporated.
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